OnlineNA66.51.96.53:28045checked 12m ago
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 48% in NA, and #316 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 04:14 UTC, in 2d 7h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:14 UTC11d ago | 0 | – | running | 0 |
| Fri 25 Sep, 18:04 UTC18d ago | 9 | halved by day 2 | 6.4 days | 0 |
| Wed 23 Sep, 22:49 UTC19d ago | 4 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | sets its gather rate to 2x, as its name states. A maximum of 4 players per group (quad). survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
The game generates a procedural map of size 3,500 with seed 1735114587 for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | be found in Rust Player Count lists and filters?
These Rust Player Count lists include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: Rust servers with a 2x gather rate, Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you interpret the tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
The game's server browser reads these tags from S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
With 50 slots, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | has 0 players at the moment. With a peak of 5, the average over seven days is 0 players. The highest average in the last 48 hours was 4 players at 03:00 UTC.
What position does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | hold among Rust servers?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | ranks #5,134 for player hours over the past seven days, #899 in North America, and is in the top 23% of all ranked servers. It is #316 among quad servers.
Server details
How reliable is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, and is it online?
You can find S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | online at the moment. Based on the uptime it reports, the last restart was about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 23 September 2026 is when Rust Player Count first saw it.
What is the Rust version for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Rust network protocol 2634 and build 167584 on Linux is what S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Its NA tag shows S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 66.51.96.53:28045.
Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lag-free?
The server ran at an average of 57 fps over the last 48 hours, never falling below 5. The maximum number of entities it carried was 69,586, which includes buildings, deployables and everything else. At its highest, it used 2,698 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | when a wipe occurs?
The average busiest point in recent wipes reached 4 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.
How often does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipe?
The schedule cannot be confirmed from the few S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipes recorded, so the prediction is based on its tag. Friday 16 October at 04:14 UTC is when the next wipe is due. The present world dates from 11 days 16 hours ago. Every two weeks is the wipe interval published in its tags.
Connect to the server
What steps are needed to join S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Open the Rust console with F1, then type client.connect 66.51.96.53:28045. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs167584,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
