OnlineNA66.51.96.72:28060checked 11m ago
ScoobyD's Playground
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 02:23 UTC, in 6d 21h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern ScoobyD's Playground?
A gather rate is absent from the name of ScoobyD's Playground. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
What map is used on ScoobyD's Playground?
The game generates a procedural map of size 3,000 with seed 315848369 for ScoobyD's Playground. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can ScoobyD's Playground be found in Rust Player Count lists and filters?
The Rust Player Count lists that ScoobyD's Playground fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What information do the tags on ScoobyD's Playground convey?
The game's server browser reads these tags from ScoobyD's Playground: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on ScoobyD's Playground?
With 50 slots, ScoobyD's Playground has 0 players at the moment. For the past week, the average number of players was 0.
Where does ScoobyD's Playground sit in the rankings?
ScoobyD's Playground ranks #15,961 for player hours over the past seven days, #1,545 in North America, and is in the top 71% of all ranked servers.
About the server
How reliable is ScoobyD's Playground, and is it online?
ScoobyD's Playground is currently online. It reports an uptime that puts the last restart at roughly 14 days 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for ScoobyD's Playground?
On Linux, ScoobyD's Playground runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of ScoobyD's Playground?
Its NA tag shows ScoobyD's Playground lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 66.51.96.72:28060.
What is the performance like on ScoobyD's Playground?
In the last 48 hours, it averaged 87 server fps, with a low of 73. The maximum number of entities it carried was 43,290, which includes buildings, deployables and everything else. Peak memory use was 4,281 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
How often does ScoobyD's Playground wipe?
Based on biweekly: 14 days after its last wipe, the next wipe for ScoobyD's Playground is estimated. A wipe is scheduled for Wednesday 21 October at 02:23 UTC. The present world dates from 35 days 2 hours ago. A biweekly wipe schedule appears in its tags.
Join the server
What is the process to join ScoobyD's Playground?
Joining is done by opening the console (F1) and running client.connect 66.51.96.72:28060. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^z,^y,^b,NA,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
