OnlineNA66.51.96.75:28005checked 14m ago
Funne Duckdo
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Funne Duckdo?
A gather rate is absent from the name of Funne Duckdo. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on Funne Duckdo?
A procedural map of size 3,500 is what Funne Duckdo runs, generated by the game with seed 471471404. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can Funne Duckdo be found in Rust Player Count lists and filters?
The Rust Player Count lists that Funne Duckdo fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on Funne Duckdo?
For the game's server browser, Funne Duckdo publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Funne Duckdo have?
With 50 slots, Funne Duckdo has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1.
Where does Funne Duckdo sit in the rankings?
In the last seven days, Funne Duckdo is #10,056 for player hours, #1,304 in North America, and within the top 45% of ranked servers.
Server information
What is the uptime and reliability of Funne Duckdo?
Funne Duckdo is currently online. The uptime it gives suggests it restarted about 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on Funne Duckdo?
Linux hosts Funne Duckdo, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Funne Duckdo?
With its NA tag, Funne Duckdo lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.96.75:28005.
How well does Funne Duckdo perform?
The server ran at an average of 59 fps over the last 48 hours, never falling below 23. The maximum number of entities it carried was 64,462, which includes buildings, deployables and everything else. Peak memory use was 2,816 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What happens on Funne Duckdo when a wipe occurs?
Across its recent wipes, the busiest times averaged 1 players. 6 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does Funne Duckdo wipe?
The only wipes for Funne Duckdo are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 14 hours ago. The tags show a wipe schedule set to monthly.
How to join
What steps are needed to join Funne Duckdo?
Joining is done by opening the console (F1) and running client.connect 66.51.96.75:28005. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.