OnlineNA66.51.96.76:28030checked 7m ago
Lost Paradise 5X PVE | Full Release Oct. 15th
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 18:08 UTC, in 8d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:08 UTC5d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:41 UTC11d ago | 4 | held half | 6.3 days | 0 |
| Thu 1 Oct, 18:08 UTC FW12d ago | 4 | – | 0.7 days | 0 |
| Tue 22 Sep, 18:13 UTC21d ago | 2 | held half | 9 days | 1 |
| Tue 22 Sep, 09:19 UTC21d ago | 2 | – | 0.4 days | 1 |
| Mon 21 Sep, 18:41 UTC22d ago | 1 | – | 0.6 days | 0 |
| Sun 20 Sep, 23:38 UTC23d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 11:24 UTC23d ago | 1 | – | 0.5 days | 0 |
| Sat 19 Sep, 18:53 UTC24d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:21 UTC24d ago | 1 | – | 0.4 days | 0 |
| Thu 17 Sep, 18:51 UTC26d ago | 1 | – | 1.6 days | 0 |
| Wed 16 Sep, 07:57 UTC27d ago | 1 | – | 1.5 days | 0 |
| Tue 15 Sep, 22:27 UTC28d ago | 1 | – | 0.4 days | 0 |
| Tue 15 Sep, 08:54 UTC28d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Lost Paradise 5X PVE | Full Release Oct. 15th use?
By name, Lost Paradise 5X PVE | Full Release Oct. 15th runs at 5x gather. The group limit is the game's default of 8 players. The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on Lost Paradise 5X PVE | Full Release Oct. 15th?
The game generates a procedural map of size 5,000 with seed 2 for Lost Paradise 5X PVE | Full Release Oct. 15th. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Generated Map.
Tags and filters
Where can Lost Paradise 5X PVE | Full Release Oct. 15th be found in Rust Player Count lists and filters?
These Rust Player Count lists include Lost Paradise 5X PVE | Full Release Oct. 15th: Best Rust roleplay servers, 5x Rust servers, Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
What information do the tags on Lost Paradise 5X PVE | Full Release Oct. 15th convey?
The game's server browser reads these tags from Lost Paradise 5X PVE | Full Release Oct. 15th: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Lost Paradise 5X PVE | Full Release Oct. 15th have?
0 of 150 slots are filled on Lost Paradise 5X PVE | Full Release Oct. 15th right now. With a peak of 3, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 22:00 UTC.
What position does Lost Paradise 5X PVE | Full Release Oct. 15th hold among Rust servers?
Lost Paradise 5X PVE | Full Release Oct. 15th ranks #4,940 for player hours over the past seven days, #873 in North America, and is in the top 22% of all ranked servers.
Server information
How reliable is Lost Paradise 5X PVE | Full Release Oct. 15th, and is it online?
Right now, Lost Paradise 5X PVE | Full Release Oct. 15th is up. The uptime it gives suggests it restarted about 18 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for Lost Paradise 5X PVE | Full Release Oct. 15th?
Linux hosts Lost Paradise 5X PVE | Full Release Oct. 15th, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Lost Paradise 5X PVE | Full Release Oct. 15th?
In North America, Lost Paradise 5X PVE | Full Release Oct. 15th lists itself with its NA tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 66.51.96.76:28030.
What is the performance like on Lost Paradise 5X PVE | Full Release Oct. 15th?
In the last 48 hours, it averaged 59 server fps, with a low of 40. The highest entity count was 193,581, covering buildings, deployables and all other objects. At its highest, it used 5,568 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What should you expect on Lost Paradise 5X PVE | Full Release Oct. 15th during a wipe?
The average busiest point in recent wipes reached 3 players. 5 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.
What wipe pattern does Lost Paradise 5X PVE | Full Release Oct. 15th follow?
With too few of Lost Paradise 5X PVE | Full Release Oct. 15th's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Thursday 22 October at 18:08 UTC. It has been running its current world for 11 days 18 hours. Its tags list a wipe schedule of every two weeks.
Connect to the server
What is the process to join Lost Paradise 5X PVE | Full Release Oct. 15th?
To get in, press F1 in Rust and enter client.connect 66.51.96.76:28030. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://www.lostparadise.gg.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,^r,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
