Rust Player Count
75,654 playing now

OnlineNA66.51.96.95:28010checked 10m ago

Deaths Doorsteps

weekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 4
Rank #4,502 top 20% · #800 in NA
Last wipe 4d ago weekly schedule
Next wipe 2d 8h Fri 16 Oct, 23:09 UTC

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 23:09 UTC, in 2d 8h. Its weekly schedule tag · low confidence

Usual gap 6 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 33% else halves by day 4

Coming wipes

2d 8hFri 16 Oct, 23:09 UTC
9d 8hFri 23 Oct, 23:09 UTC
16d 8hFri 30 Oct, 23:09 UTC
22d 4hThu 5 Nov, 19:00 UTC FW
23d 8hFri 6 Nov, 23:09 UTC
30d 8hFri 13 Nov, 23:09 UTC
37d 8hFri 20 Nov, 23:09 UTC
44d 8hFri 27 Nov, 23:09 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:09 UTC4d ago 4 – running 0
Thu 1 Oct, 17:37 UTC FW12d ago 3 halved by day 5 8.2 days 0
Wed 30 Sep, 22:05 UTC13d ago 3 – 0.8 days 0
Fri 25 Sep, 13:23 UTC19d ago 5 halved by day 3 5.4 days 0
Fri 18 Sep, 22:00 UTC25d ago 4 held half 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 9/ 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 3/ 150
Legionnaire Gaming Test ServerNA · groups of 8+ · weekly · 1 on average 1/ 200
Rusty CageNA · groups of 10+ · weekly · 1 on average 0/ 50
Rustoria.co - US MainNA · groups of 16+ · weekly · 223 on average 22/ 250
Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average 17/ 250

Quick answers

from the figures on this page

Rules and settings

Which rules govern Deaths Doorsteps?

The name of Deaths Doorsteps does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Deaths Doorsteps?

Deaths Doorsteps runs a procedural map of size 6,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags, lists and filters

Where can Deaths Doorsteps be found in Rust Player Count lists and filters?

The Rust Player Count lists that Deaths Doorsteps fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What information do the tags on Deaths Doorsteps convey?

The game's server browser reads these tags from Deaths Doorsteps: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Deaths Doorsteps have?

With 50 slots, Deaths Doorsteps has 0 players at the moment. With a peak of 4, the average over seven days is 0 players. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.

What position does Deaths Doorsteps hold among Rust servers?

Deaths Doorsteps ranks #4,502 for player hours over the past seven days, #800 in North America, and is in the top 20% of all ranked servers.

About the server

What is the online status and reliability of Deaths Doorsteps?

You can find Deaths Doorsteps online at the moment. It reports an uptime that puts the last restart at roughly 2 days 4 hours ago. In the last 7 full days, it was up for 155 of 168 hours, which is 92% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Deaths Doorsteps?

Linux hosts Deaths Doorsteps, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Deaths Doorsteps serve?

In North America, Deaths Doorsteps lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.51.96.95:28010.

What is the performance like on Deaths Doorsteps?

Over the last 48 hours, the average server fps was 53, and it never dropped below 44. Up to 95,534 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,736 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on Deaths Doorsteps during a wipe?

Across its recent wipes, the busiest times averaged 3 players. The latest wipe saw its biggest crowd 15 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. If not, the crowd went below half by day 4.

How often does Deaths Doorsteps wipe?

The schedule cannot be confirmed from the few Deaths Doorsteps wipes recorded, so the prediction is based on its tag. Friday 16 October at 23:09 UTC is when the next wipe is due. The present world dates from 4 days 15 hours ago. According to its tags, wipes are scheduled weekly.

Join the server

What steps are needed to join Deaths Doorsteps?

Open the Rust console with F1, then type client.connect 66.51.96.95:28010. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.