Rust Player Count
86,866 playing now

OnlineEU66.51.97.64:28015checked 9m ago

Test

biweekly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,986 top 71% · #2524 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 22h Thu 15 Oct, 18:08 UTC

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:08 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

1d 22hThu 15 Oct, 18:08 UTC
15d 22hThu 29 Oct, 18:08 UTC
22d 23hThu 5 Nov, 19:00 UTC FW
29d 22hThu 12 Nov, 18:08 UTC
43d 22hThu 26 Nov, 18:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 317/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average 65/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 32 on average 38/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 29 on average 33/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 28 on average 31/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average 41/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern Test?

The name of Test does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Test?

The game generates a procedural map of size 3,500 with seed 942019 for Test. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include Test: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Test?

These are the tags Test publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): You can find it in the Europe section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Test?

Right now, 0 players are on Test, which has 50 slots. The average player count for the past seven days is 0.

How does Test compare in server rankings?

For player hours in the last seven days, Test is #15,986 overall, #2,524 in Europe, and in the top 71% of all ranked servers.

Server information

What is the online status and reliability of Test?

Test is currently online. The uptime it gives suggests it restarted about 2 days 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 17 September 2026.

What is the Rust version for Test?

Linux hosts Test, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Test?

In Europe, Test lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 66.51.97.64:28015.

How well does Test perform?

In the last 48 hours, it averaged 59 server fps, with a low of 20. The maximum number of entities it carried was 70,451, which includes buildings, deployables and everything else. At its highest, it used 3,093 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on Test when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 37 hours in.

What wipe pattern does Test follow?

With too few of Test's wipes on record to verify the schedule, the tag guides the prediction. Thursday 15 October at 18:08 UTC is when the next wipe is due. It has been running its current world for 12 days 1 hours. Its tags list a wipe schedule of every two weeks.

How to join

What steps are needed to join Test?

Open the Rust console with F1, then type client.connect 66.51.97.64:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^b,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.