Rust Player Count
51,552 playing now

OnlineNA66.51.98.50:28010checked 8m ago

Not So Friendly POP!

teams off monthly wipes moddedoxidehardcore
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #15,154 top 69% · #1494 in NA
Last wipe 12d ago monthly schedule
Next wipe 21d 7h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 7h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

21d 7hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:02 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Blackland#001 | Hardcore | ARE YOU STRONG ENOUGHNA · no group limit · monthly · 3 on average 1/ 100
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average 16/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average 7/ 90
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 12 on average 8/ 400
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 3/ 1000
Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 4 on average 2/ 50

Quick answers

from the figures on this page

Rules and settings

What configuration does Not So Friendly POP! use?

No gather rate appears in the name of Not So Friendly POP!. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Not So Friendly POP!?

A procedural map of size 4,500 is what Not So Friendly POP! runs, generated by the game. Its map is called: Custom Map.

Server tags

Where can Not So Friendly POP! be found in Rust Player Count lists and filters?

The Rust Player Count lists that Not So Friendly POP! fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Not So Friendly POP! convey?

For the game's server browser, Not So Friendly POP! publishes: gmhardcore (Game mode): A tougher ruleset, hardcore; mp50 (Max players): The server has 50 slots; ts0 (Group limit): No teams on this server; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^h (Hardcore): A harsher ruleset with fewer assists, as designed by Facepunch; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Not So Friendly POP!?

0 of 50 slots are filled on Not So Friendly POP! right now. The average player count for the last seven days is 0, and the highest point was 1.

What position does Not So Friendly POP! hold among Rust servers?

For player hours in the last seven days, Not So Friendly POP! is #15,154 overall, #1,494 in North America, and in the top 69% of all ranked servers.

About the server

How reliable is Not So Friendly POP!, and is it online?

You can find Not So Friendly POP! online at the moment. It reports an uptime that puts the last restart at roughly 21 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 1 October 2026.

What is the Rust version for Not So Friendly POP!?

On Linux, Not So Friendly POP! runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Not So Friendly POP! serve?

In North America, Not So Friendly POP! lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.51.98.50:28010.

Is Not So Friendly POP! lag-free?

The server ran at an average of 29 fps over the last 48 hours, never falling below 4. The highest entity count was 154,810, covering buildings, deployables and all other objects. At its highest, it used 4,390 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on Not So Friendly POP! on wipe day?

Across its recent wipes, the busiest times averaged 2 players. 28 hours after the latest wipe, the crowd hit its peak.

When does Not So Friendly POP! wipe?

The only wipes for Not So Friendly POP! are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 12 days 20 hours. A monthly wipe schedule is published in its tags.

Connect to the server

How can I connect to Not So Friendly POP!?

Joining is done by opening the console (F1) and running client.connect 66.51.98.50:28010. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^h,NA,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode A tougher ruleset, hardcore.
mp50
Max players The server has 50 slots.
ts0
Group limit No teams on this server.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^h
Hardcore A harsher ruleset with fewer assists, as designed by Facepunch.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.