OnlineNA66.51.98.52:28005checked 12m ago
Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:22 UTC11d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:03 UTC FW12d ago | 1 | – | 1.3 days | 0 |
| Wed 30 Sep, 20:43 UTC13d ago | 1 | – | 0.9 days | 1 |
| Wed 30 Sep, 10:31 UTC13d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 17:22 UTC15d ago | 1 | – | 1.7 days | 0 |
| Mon 28 Sep, 08:14 UTC15d ago | 1 | – | 0.4 days | 0 |
| Sun 27 Sep, 07:08 UTC16d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 20:08 UTC18d ago | 1 | – | 1.5 days | 0 |
| Fri 25 Sep, 10:09 UTC18d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Test Server use?
The name of Test Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on Test Server?
A procedural map of size 3,000 is what Test Server runs, generated by the game with seed 1. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can Test Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Test Server fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test Server?
These are the tags Test Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does Test Server have?
Right now, 1 players are on Test Server, which has 50 slots. With a peak of 1, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 0 players.
How does Test Server compare in server rankings?
For player hours in the last seven days, Test Server is #12,862 overall, #1,408 in North America, and in the top 58% of all ranked servers.
About the server
What is the uptime and reliability of Test Server?
You can find Test Server online at the moment. It was up 1% of the time over the last 7 full days, 2 of 168 hours. Its first appearance in Rust Player Count was on 24 September 2026.
What Rust version is used on Test Server?
On Linux, Test Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Test Server?
In North America, Test Server lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 66.51.98.52:28005.
Wipe schedule
What happens on Test Server when a wipe occurs?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
When does Test Server wipe?
The only wipes for Test Server are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 11 days 1 hours. Its tags declare wipes on a monthly schedule.
Join the server
What steps are needed to join Test Server?
Joining is done by opening the console (F1) and running client.connect 66.51.98.52:28005. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.