Rust Player Count
74,928 playing now

OnlineNA66.51.98.57:28005checked 10m ago

FGG - Experiment 49

monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #15,749 top 71% · #1521 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 4h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

Usual gap 2.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

22d 4hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:19 UTC12d ago 2 – running 0
Wed 30 Sep, 22:46 UTC13d ago 4 – 1.3 days 1
Sat 26 Sep, 08:36 UTC18d ago 4 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average 17/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average 11/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 3/ 1000
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average 2/ 50
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 2/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average 2/ 50

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern FGG - Experiment 49?

The name of FGG - Experiment 49 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on FGG - Experiment 49?

FGG - Experiment 49 runs a procedural map of size 3,000 with seed 1609848817, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can FGG - Experiment 49 be found in Rust Player Count lists and filters?

These Rust Player Count lists include FGG - Experiment 49: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on FGG - Experiment 49?

For the game's server browser, FGG - Experiment 49 publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does FGG - Experiment 49 have?

With 50 slots, FGG - Experiment 49 has 0 players at the moment. With a peak of 1, the average over seven days is 0 players.

What position does FGG - Experiment 49 hold among Rust servers?

FGG - Experiment 49 ranks #15,749 for player hours over the past seven days, #1,521 in North America, and is in the top 71% of all ranked servers.

Server details

What is the uptime and reliability of FGG - Experiment 49?

You can find FGG - Experiment 49 online at the moment. Based on the uptime it reports, the last restart was about 12 days 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 16 September 2026 is when Rust Player Count first saw it.

What is the Rust version for FGG - Experiment 49?

Rust network protocol 2634 and build 166494 on Linux is what FGG - Experiment 49 uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find FGG - Experiment 49?

Its NA tag shows FGG - Experiment 49 lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 66.51.98.57:28005.

How well does FGG - Experiment 49 perform?

In the last 48 hours, it averaged 59 server fps, with a low of 34. Up to 45,459 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,097 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on FGG - Experiment 49 on wipe day?

Across its recent wipes, the busiest times averaged 3 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 2.

What wipe pattern does FGG - Experiment 49 follow?

Monthly force wipes are the sole wipes on FGG - Experiment 49. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 12 days 8 hours. A monthly wipe schedule is published in its tags.

How to join

What steps are needed to join FGG - Experiment 49?

To get in, press F1 in Rust and enter client.connect 66.51.98.57:28005. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.