Rust Player Count
80,403 playing now

OnlineNA66.51.98.58:28040checked 8m ago

We Do Not Eat Our Allies

monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #8,071 top 36% · #1204 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 3h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 36% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 3hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average 24/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average 9/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 4/ 1000
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average 0/ 50
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 3/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average 0/ 50

Quick answers

from the figures on this page

Rules and settings

Which rules govern We Do Not Eat Our Allies?

The name of We Do Not Eat Our Allies does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on We Do Not Eat Our Allies?

A procedural map of size 3,300 is what We Do Not Eat Our Allies runs, generated by the game with seed 270523416. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can We Do Not Eat Our Allies be found in Rust Player Count lists and filters?

The Rust Player Count lists that We Do Not Eat Our Allies fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on We Do Not Eat Our Allies?

These are the tags We Do Not Eat Our Allies publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on We Do Not Eat Our Allies?

Right now, 0 players are on We Do Not Eat Our Allies, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 2. The busiest time in the last 48 hours was 06:00 UTC, with an average of 1 players.

How does We Do Not Eat Our Allies compare in server rankings?

In the last seven days, We Do Not Eat Our Allies is #8,071 for player hours, #1,204 in North America, and within the top 36% of ranked servers.

Server information

What is the uptime and reliability of We Do Not Eat Our Allies?

Right now, We Do Not Eat Our Allies is up. Based on the uptime it reports, the last restart was about 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 1 October 2026.

What is the Rust version for We Do Not Eat Our Allies?

Linux hosts We Do Not Eat Our Allies, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find We Do Not Eat Our Allies?

With its NA tag, We Do Not Eat Our Allies lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 66.51.98.58:28040.

How well does We Do Not Eat Our Allies perform?

Over the last 48 hours, the average server fps was 36, and it never dropped below 5. The maximum number of entities it carried was 63,554, which includes buildings, deployables and everything else. Peak memory use was 2,302 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on We Do Not Eat Our Allies during a wipe?

Across its recent wipes, the busiest times averaged 2 players. 12 hours after the latest wipe, the crowd hit its peak.

How often does We Do Not Eat Our Allies wipe?

Wipes happen once a month on We Do Not Eat Our Allies, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 21 hours ago. A monthly wipe schedule is published in its tags.

How to join

What steps are needed to join We Do Not Eat Our Allies?

Joining is done by opening the console (F1) and running client.connect 66.51.98.58:28040. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.