Rust Player Count
83,863 playing now

OfflineNA66.51.98.59:28015checked 1d ago

SCAVENGERSHAVEN.NET (TEST SERVER)

weekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #11,080 top 50% · #1336 in NA
Last wipe 1d ago weekly schedule
Next wipe 5d 14h Tue 20 Oct, 06:52 UTC

Players

AveragePeakWipe
00.511.5217:0020:0000:0003:0007:0010:00Wiped Tue 13 Oct, 06:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304017:0020:0000:0003:0007:0010:00Wiped Tue 13 Oct, 06:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 06:52 UTC, in 5d 14h. Its weekly schedule tag · low confidence

Usual gap 5.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 3.5

Coming wipes

5d 14hTue 20 Oct, 06:52 UTC
12d 14hTue 27 Oct, 06:52 UTC
19d 14hTue 3 Nov, 06:52 UTC
22d 2hThu 5 Nov, 19:00 UTC FW
26d 14hTue 10 Nov, 06:52 UTC
33d 14hTue 17 Nov, 06:52 UTC
40d 14hTue 24 Nov, 06:52 UTC

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC1d ago – – running 0
Thu 1 Oct, 18:02 UTC FW12d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC16d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC19d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC26d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mini|NA · groups of 5 · weekly · 49 on average 12/ 150
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPEDNA · groups of 5 · 2x · weekly · 122 on average 127/ 200
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 106 on average 4/ 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 46 on average 32/ 75
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/8NA · groups of 5 · 2x · weekly · 1 on average 1/ 100
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPEDNA · groups of 5 · 3x · weekly · 107 on average 42/ 200

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for SCAVENGERSHAVEN.NET (TEST SERVER)?

No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). Group size is limited to 5 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER) runs a procedural map of size 4,096 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags and filters

Where can SCAVENGERSHAVEN.NET (TEST SERVER) be found in Rust Player Count lists and filters?

The Rust Player Count lists that SCAVENGERSHAVEN.NET (TEST SERVER) fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What is the meaning of the tags on SCAVENGERSHAVEN.NET (TEST SERVER)?

For the game's server browser, SCAVENGERSHAVEN.NET (TEST SERVER) publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts5 (Group limit): The maximum team size is 5; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^w (Weekly): A wipe takes place each week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is SCAVENGERSHAVEN.NET (TEST SERVER)?

The server SCAVENGERSHAVEN.NET (TEST SERVER) is offline at present, with its last appearance 30 hours ago. The average player count for the last seven days is 0, and the highest point was 2. The busiest time in the last 48 hours was 08:00 UTC, with an average of 2 players.

What position does SCAVENGERSHAVEN.NET (TEST SERVER) hold among Rust servers?

In the last seven days, SCAVENGERSHAVEN.NET (TEST SERVER) is #11,080 for player hours, #1,336 in North America, and within the top 50% of ranked servers.

About the server

How reliable is SCAVENGERSHAVEN.NET (TEST SERVER), and is it online?

Last seen 30 hours ago, SCAVENGERSHAVEN.NET (TEST SERVER) is offline right now. It reports an uptime that puts the last restart at roughly 2 hours ago. In the last 7 full days, it was up for 155 of 168 hours, which is 92% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on SCAVENGERSHAVEN.NET (TEST SERVER)?

Linux hosts SCAVENGERSHAVEN.NET (TEST SERVER), which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does SCAVENGERSHAVEN.NET (TEST SERVER) serve?

Its NA tag shows SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.98.59:28015.

Is SCAVENGERSHAVEN.NET (TEST SERVER) lag-free?

In the last 48 hours, it averaged 29 server fps, with a low of 10. The highest entity count was 146,547, covering buildings, deployables and all other objects. Peak memory use was 3,654 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on SCAVENGERSHAVEN.NET (TEST SERVER) when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 22 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 3.5.

When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?

With too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes on record to verify the schedule, the tag guides the prediction. Tuesday 20 October at 06:52 UTC is when the next wipe is due. It has been running its current world for 33 hours. According to its tags, wipes are scheduled weekly.

Connect to the server

What steps are needed to join SCAVENGERSHAVEN.NET (TEST SERVER)?

Joining is done by opening the console (F1) and running client.connect 66.51.98.59:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://www.scavengershaven.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts5
Group limit The maximum team size is 5.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe takes place each week.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.