Rust Player Count
41,219 playing now

OnlineNA66.51.98.63:28050checked 8m ago

PVE Chill Zone

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #5,413 top 24% · #924 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 31/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 25/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 22/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 20/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 13/ 420

Quick answers

from the figures on this page

Settings and map

What configuration does PVE Chill Zone use?

No gather rate appears in the name of PVE Chill Zone. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on PVE Chill Zone?

The game generates a procedural map of size 4,000 with seed 1109983704 for PVE Chill Zone. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can PVE Chill Zone be found in Rust Player Count lists and filters?

The Rust Player Count lists that PVE Chill Zone fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on PVE Chill Zone?

For the game's server browser, PVE Chill Zone publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on PVE Chill Zone?

With 50 slots, PVE Chill Zone has 0 players at the moment. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 22:00 UTC.

What position does PVE Chill Zone hold among Rust servers?

PVE Chill Zone ranks #5,413 for player hours over the past seven days, #924 in North America, and is in the top 24% of all ranked servers.

Server information

What is the uptime and reliability of PVE Chill Zone?

You can find PVE Chill Zone online at the moment. The uptime it gives suggests it restarted about 21 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for PVE Chill Zone?

Rust network protocol 2634 and build 167781 on Linux is what PVE Chill Zone uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of PVE Chill Zone?

In North America, PVE Chill Zone lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.51.98.63:28050.

What is the performance like on PVE Chill Zone?

In the last 48 hours, it averaged 58 server fps, with a low of 9. The highest entity count was 89,269, covering buildings, deployables and all other objects. At its highest, it used 2,985 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on PVE Chill Zone when a wipe occurs?

Recent wipes saw an average peak of 2 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

When does PVE Chill Zone wipe?

The only wipes for PVE Chill Zone are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 12 days 14 hours. A monthly wipe schedule is published in its tags.

How to join

How can I connect to PVE Chill Zone?

Open the Rust console with F1, then type client.connect 66.51.98.63:28050. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/849qKwXsg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.