Rust Player Count
62,557 playing now

OnlineNA66.51.98.66:28035checked 14m ago

Tiger's Den

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #5,209 top 24% · #897 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 6h. The force wipe · high confidence

Usual gap 0.3 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

21d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:06 UTC13d ago 2 – running 0
Thu 1 Oct, 18:10 UTC FW13d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 33/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 21/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 58 on average 23/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 50/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 18/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 10/ 420

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Tiger's Den?

The name of Tiger's Den does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Tiger's Den?

A procedural map of size 4,300 is what Tiger's Den runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Server tags

Where can Tiger's Den be found in Rust Player Count lists and filters?

The Rust Player Count lists that Tiger's Den fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Tiger's Den?

For the game's server browser, Tiger's Den publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Tiger's Den?

With 50 slots, Tiger's Den has 0 players at the moment. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 1 players.

How does Tiger's Den compare in server rankings?

For player hours in the last seven days, Tiger's Den is #5,209 overall, #897 in North America, and in the top 24% of all ranked servers.

Server information

What is the online status and reliability of Tiger's Den?

Tiger's Den is currently online. It reports an uptime that puts the last restart at roughly 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Tiger's Den?

On Linux, Tiger's Den runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Tiger's Den serve?

With its NA tag, Tiger's Den lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.98.66:28035.

Is Tiger's Den lag-free?

The server ran at an average of 20 fps over the last 48 hours, never falling below 5. Up to 118,336 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,128 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on Tiger's Den on wipe day?

Across its recent wipes, the busiest times averaged 2 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Tiger's Den follow?

The only wipes for Tiger's Den are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 13 days 11 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What is the process to join Tiger's Den?

To get in, press F1 in Rust and enter client.connect 66.51.98.66:28035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.