OnlineNA66.51.98.74:28015checked 8m ago
Standard Deviation- PvE, No Decay, survival variable.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 73% in NA, and #535 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW12d ago | 1 | – | running | 0 |
| Thu 24 Sep, 20:06 UTC19d ago | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Standard Deviation- PvE, No Decay, survival variable.?
A gather rate is absent from the name of Standard Deviation- PvE, No Decay, survival variable.. A maximum of 4 players per group (quad). The server runs pve, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Standard Deviation- PvE, No Decay, survival variable.?
A procedural map of size 3,500 is what Standard Deviation- PvE, No Decay, survival variable. runs, generated by the game with seed 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Standard Deviation- PvE, No Decay, survival variable. be found in Rust Player Count lists and filters?
These Rust Player Count lists include Standard Deviation- PvE, No Decay, survival variable.: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What information do the tags on Standard Deviation- PvE, No Decay, survival variable. convey?
For the game's server browser, Standard Deviation- PvE, No Decay, survival variable. publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on Standard Deviation- PvE, No Decay, survival variable.?
Right now, 0 players are on Standard Deviation- PvE, No Decay, survival variable., which has 50 slots. The average player count for the last seven days is 0, and the highest point was 1.
How does Standard Deviation- PvE, No Decay, survival variable. compare in server rankings?
Standard Deviation- PvE, No Decay, survival variable. ranks #11,143 for player hours over the past seven days, #1,344 in North America, and is in the top 50% of all ranked servers. It is #535 among quad servers.
Server details
What is the uptime and reliability of Standard Deviation- PvE, No Decay, survival variable.?
You can find Standard Deviation- PvE, No Decay, survival variable. online at the moment. It reports an uptime that puts the last restart at roughly 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Standard Deviation- PvE, No Decay, survival variable.?
Rust network protocol 2634 and build 167781 on Linux is what Standard Deviation- PvE, No Decay, survival variable. uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Standard Deviation- PvE, No Decay, survival variable.?
Its NA tag shows Standard Deviation- PvE, No Decay, survival variable. lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 66.51.98.74:28015.
Is Standard Deviation- PvE, No Decay, survival variable. lag-free?
Over the last 48 hours, the average server fps was 50, and it never dropped below 5. The maximum number of entities it carried was 75,625, which includes buildings, deployables and everything else. Memory usage reached up to 2,524 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What should you expect on Standard Deviation- PvE, No Decay, survival variable. during a wipe?
Recent wipes saw an average peak of 1 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.
How often does Standard Deviation- PvE, No Decay, survival variable. wipe?
Monthly force wipes are the sole wipes on Standard Deviation- PvE, No Decay, survival variable.. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 12 days 10 hours. A monthly wipe schedule is published in its tags.
How to join
How can I connect to Standard Deviation- PvE, No Decay, survival variable.?
To get in, press F1 in Rust and enter client.connect 66.51.98.74:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
