Online66.51.99.118:34118checked 12m ago
RARustTesting
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:21 UTC14d ago | 1 | – | running | 0 |
| Mon 28 Sep, 15:32 UTC16d ago | 1 | – | 2 days | 0 |
| Sun 27 Sep, 22:52 UTC16d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 15:17 UTC19d ago | 1 | held half | 2.3 days | 0 |
| Thu 24 Sep, 13:02 UTC20d ago | 1 | – | 1.1 days | 0 |
| Thu 24 Sep, 00:56 UTC20d ago | 1 | – | 0.5 days | 1 |
| Mon 21 Sep, 18:38 UTC23d ago | 1 | halved by day 1 | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does RARustTesting use?
A gather rate is absent from the name of RARustTesting. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.
Tags and filters
Where can RARustTesting be found in Rust Player Count lists and filters?
These Rust Player Count lists include RARustTesting: Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you interpret the tags on RARustTesting?
These are the tags RARustTesting publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; oxidation (Custom tag): A plugin or the owner created this tag outside Rust's standard set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does RARustTesting have?
0 of 10 slots are filled on RARustTesting right now. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 19:00 UTC.
Where does RARustTesting sit in the rankings?
RARustTesting is in the top 30% of all ranked servers with a rank of #6,675 for player hours over the past seven days.
Server information
What is the uptime and reliability of RARustTesting?
You can find RARustTesting online at the moment. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on RARustTesting?
On Linux, RARustTesting runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does RARustTesting serve?
There is no region published by RARustTesting. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.118:34118.
Wipe days
What should you expect on RARustTesting during a wipe?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.
How often does RARustTesting wipe?
With irregular wipe times on RARustTesting, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 14 days 4 hours ago.
How to join
What is the process to join RARustTesting?
Open the Rust console with F1, then type client.connect 66.51.99.118:34118. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8,oxidation
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.