Rust Player Count
84,945 playing now

OnlineNA66.51.99.126:28020checked 13m ago

Rusty Playhouse - PVE

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 1 peak 3
Rank #3,927 top 18% · #700 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 4h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 18% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 4h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

21d 4hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average 43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 31/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 58 on average 30/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 51/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 30/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 16/ 420

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rusty Playhouse - PVE?

The name of Rusty Playhouse - PVE does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs pve, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on Rusty Playhouse - PVE?

The game generates a procedural map of size 3,000 with seed 1090399272 for Rusty Playhouse - PVE. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Rusty Playhouse - PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rusty Playhouse - PVE: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Rusty Playhouse - PVE?

For the game's server browser, Rusty Playhouse - PVE publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Rusty Playhouse - PVE?

With 50 slots, Rusty Playhouse - PVE has 0 players at the moment. The seven-day average is 1 players, with a peak of 3. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 2 players.

How does Rusty Playhouse - PVE compare in server rankings?

Rusty Playhouse - PVE ranks #3,927 for player hours over the past seven days, #700 in North America, and is in the top 18% of all ranked servers.

About the server

What is the online status and reliability of Rusty Playhouse - PVE?

Right now, Rusty Playhouse - PVE is up. It reports an uptime that puts the last restart at roughly 5 days 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Rusty Playhouse - PVE?

Linux hosts Rusty Playhouse - PVE, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Rusty Playhouse - PVE?

Its NA tag shows Rusty Playhouse - PVE lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.51.99.126:28020.

Is Rusty Playhouse - PVE lag-free?

The server ran at an average of 59 fps over the last 48 hours, never falling below 22. The maximum number of entities it carried was 54,669, which includes buildings, deployables and everything else. Memory usage reached up to 3,211 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on Rusty Playhouse - PVE on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 30 hours in.

When does Rusty Playhouse - PVE wipe?

The only wipes for Rusty Playhouse - PVE are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 13 days 20 hours. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join Rusty Playhouse - PVE?

To get in, press F1 in Rust and enter client.connect 66.51.99.126:28020. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.