Rust Player Count
58,580 playing now

Online66.51.99.158:3900checked 13m ago

HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons

10x moddedoxide
Players now 0/ 500 0% full
7-day average 0 peak 1
Rank #15,789 top 71%
Last wipe 12d ago no schedule published
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:35 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 289 on average 342/ 400
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 61/ 200
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 161 on average 122/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average 86/ 350
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average 65/ 150
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 10/ 50

Quick answers

from the figures on this page

Rules and settings

Which rules govern HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons sets its gather rate to 10x, as its name states. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

A procedural map of size 4,500 is what HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons runs, generated by the game with seed 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons be found in Rust Player Count lists and filters?

The Rust Player Count lists that HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons fits are: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you interpret the tags on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

The game's server browser reads these tags from HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

With 500 slots, HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 20:00 UTC.

How does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons compare in server rankings?

HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons is in the top 71% of all ranked servers with a rank of #15,789 for player hours over the past seven days.

Server details

How reliable is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons, and is it online?

You can find HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons online at the moment. Based on the uptime it reports, the last restart was about 2 hours ago. In the last 7 full days, it was up for 88 of 168 hours, which is 52% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

Linux hosts HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

There is no region published by HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.99.158:3900.

Is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons lag-free?

The server ran at an average of 59 fps over the last 48 hours, never falling below 54. The highest entity count was 120,911, covering buildings, deployables and all other objects. Memory usage reached up to 4,344 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons follow?

Wipes happen once a month on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 12 days 16 hours.

Connect to the server

How can I connect to HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

Open the Rust console with F1, then type client.connect 66.51.99.158:3900. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.