Online66.51.99.158:4301checked 7m ago
ParadoxLabs
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:12 UTC11d ago | 0 | – | running | 0 |
| Wed 30 Sep, 01:03 UTC14d ago | 2 | halved by day 2 | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does ParadoxLabs use?
No gather rate appears in the name of ParadoxLabs. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on ParadoxLabs?
The game generates a procedural map of size 1,000 with seed 1337 for ParadoxLabs. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.
Server tags
Where can ParadoxLabs be found in Rust Player Count lists and filters?
These Rust Player Count lists include ParadoxLabs: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on ParadoxLabs convey?
These are the tags ParadoxLabs publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on ParadoxLabs?
With 40 slots, ParadoxLabs has 0 players at the moment. For the past week, the average number of players was 0.
Where does ParadoxLabs sit in the rankings?
Over the last seven days, ParadoxLabs is #15,913 for player hours, placing it in the top 72% of ranked servers.
Server information
What is the online status and reliability of ParadoxLabs?
ParadoxLabs is currently online. The uptime it gives suggests it restarted about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 16 September 2026.
What Rust version is used on ParadoxLabs?
Linux hosts ParadoxLabs, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of ParadoxLabs?
No region is published by ParadoxLabs. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.99.158:4301.
What is the performance like on ParadoxLabs?
In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 4,414 entities were present, including buildings, deployables and other world objects. Peak memory use was 1,131 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What should you expect on ParadoxLabs during a wipe?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 2.
When does ParadoxLabs wipe?
The rhythm of wipes on ParadoxLabs cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 11 days 9 hours.
Join the server
What is the process to join ParadoxLabs?
Joining is done by opening the console (F1) and running client.connect 66.51.99.158:4301. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://paradoxlabs.dev.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
