Rust Player Count
46,109 playing now

Offline66.51.99.158:4600checked 30d ago

TEST SERVER #1

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,121 no region published
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 100/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 100/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 32/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 32/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does TEST SERVER #1 use?

The name of TEST SERVER #1 does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on TEST SERVER #1?

A procedural map is what TEST SERVER #1 runs, generated by the game.

Server tags

Where can TEST SERVER #1 be found in Rust Player Count lists and filters?

These Rust Player Count lists include TEST SERVER #1: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on TEST SERVER #1?

The game's server browser reads these tags from TEST SERVER #1: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does TEST SERVER #1 have?

Currently offline, TEST SERVER #1 was last seen 30 days 7 hours ago.

Where does TEST SERVER #1 sit in the rankings?

Over the last seven days, TEST SERVER #1 is #15,121 for player hours, placing it in the top – of ranked servers.

Server details

What is the uptime and reliability of TEST SERVER #1?

Currently offline, TEST SERVER #1 was last seen 30 days 7 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on TEST SERVER #1?

On Linux, TEST SERVER #1 runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of TEST SERVER #1?

There is no region published by TEST SERVER #1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.158:4600.

Wipe schedule

When does TEST SERVER #1 wipe?

With so few of TEST SERVER #1's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 40 days 7 hours ago.

How to join

How can I connect to TEST SERVER #1?

To get in, press F1 in Rust and enter client.connect 66.51.99.158:4600. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs on game build 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.