Rust Player Count
35,279 playing now

OnlineNA66.51.99.23:28065checked 10m ago

Dead by Thursday

teams off monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,352 top 29% · #1032 in NA
Last wipe 11d ago monthly schedule
Next wipe 21d 15h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

Usual gap 1.7 days between real wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

21d 15hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:32 UTC11d ago 1 – running 0
Thu 1 Oct, 18:15 UTC FW13d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average 9/ 200
Builders Like UsNA · groups of 32+ · monthly · 3 on average 3/ 125
TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 16+ · monthly · 1 on average 2/ 200
Rusty Goats | Creative | Build | SandboxNA · groups of 8+ · monthly · 1 on average 1/ 40
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 89 on average 158/ 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 14 on average 19/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Dead by Thursday?

The name of Dead by Thursday does not state a gather rate. There is no published group limit. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Dead by Thursday?

Dead by Thursday runs a procedural map of size 4,096 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags, lists and filters

Where can Dead by Thursday be found in Rust Player Count lists and filters?

The Rust Player Count lists that Dead by Thursday fits are: Rust build and creative servers, Modded Rust servers, Rust creative servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Dead by Thursday?

These are the tags Dead by Thursday publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts0 (Group limit): The team system is turned off; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Dead by Thursday have?

Right now, 0 players are on Dead by Thursday, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 2. The busiest time in the last 48 hours was 01:00 UTC, with an average of 2 players.

What position does Dead by Thursday hold among Rust servers?

Dead by Thursday ranks #6,352 for player hours over the past seven days, #1,032 in North America, and is in the top 29% of all ranked servers.

Server information

How reliable is Dead by Thursday, and is it online?

You can find Dead by Thursday online at the moment. The uptime it gives suggests it restarted about 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Dead by Thursday?

Rust network protocol 2634 and build 167781 on Linux is what Dead by Thursday uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Dead by Thursday serve?

Its NA tag shows Dead by Thursday lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.99.23:28065.

How well does Dead by Thursday perform?

In the last 48 hours, it averaged 33 server fps, with a low of 5. Up to 69,391 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,746 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on Dead by Thursday when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Dead by Thursday wipe?

Monthly force wipes are the sole wipes on Dead by Thursday. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 11 days 16 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join Dead by Thursday?

Joining is done by opening the console (F1) and running client.connect 66.51.99.23:28065. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts0,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts0
Group limit The team system is turned off.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^c
Creative Sandbox mode: build freely, without gathering resources.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.