Rust Player Count
36,505 playing now

OnlineNA66.51.99.40:28075checked 8m ago

Sopwith's Small Maps - Weekly (usually)

trio weekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #7,444 top 33% · #1153 in NA
Last wipe 6d ago weekly schedule
Next wipe 19h Wed 14 Oct, 23:03 UTC

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers, top 62% in NA, and #390 of the trio servers (top 65%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 14 October, 23:03 UTC, in 19h. Its weekly schedule tag · low confidence

Usual gap 2.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 2

Coming wipes

19hWed 14 Oct, 23:03 UTC
7d 19hWed 21 Oct, 23:03 UTC
14d 19hWed 28 Oct, 23:03 UTC
21d 19hWed 4 Nov, 23:03 UTC
22d 15hThu 5 Nov, 19:00 UTC FW
28d 19hWed 11 Nov, 23:03 UTC
35d 19hWed 18 Nov, 23:03 UTC
42d 19hWed 25 Nov, 23:03 UTC

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:03 UTC6d ago 1 – running 0
Wed 7 Oct, 08:52 UTC6d ago 2 – 0.6 days 1
Tue 6 Oct, 23:57 UTC7d ago 2 – 0.4 days 1
Mon 5 Oct, 07:12 UTC8d ago 1 – 1.7 days 1
Fri 2 Oct, 00:06 UTC12d ago 1 halved by day 2 3.3 days 0
Thu 24 Sep, 03:31 UTC20d ago 1 held half 7.9 days 0
Thu 17 Sep, 05:31 UTC26d ago 3 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 122 on average 11/ 150
Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 80 on average 188/ 190
Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 10 on average 6/ 300
RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 9 on average 5/ 150
RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 5 on average 7/ 150
US RustLife.net | Solo/Duo/Trio | Fridays | Noob FriendlyNA · trio · weekly · 2 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern Sopwith's Small Maps - Weekly (usually)?

A gather rate is absent from the name of Sopwith's Small Maps - Weekly (usually). No more than 3 players in a group (trio). survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Sopwith's Small Maps - Weekly (usually)?

The game generates a procedural map of size 3,000 with seed 1 for Sopwith's Small Maps - Weekly (usually). You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Sopwith's Small Maps - Weekly (usually) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Sopwith's Small Maps - Weekly (usually): Rust servers with a trio limit, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

How should you interpret the tags on Sopwith's Small Maps - Weekly (usually)?

For the game's server browser, Sopwith's Small Maps - Weekly (usually) publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts3 (Group limit): You can have up to 3 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Sopwith's Small Maps - Weekly (usually) have?

Right now, 0 players are on Sopwith's Small Maps - Weekly (usually), which has 50 slots. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 07:00 UTC.

What position does Sopwith's Small Maps - Weekly (usually) hold among Rust servers?

In the last seven days, Sopwith's Small Maps - Weekly (usually) is #7,444 for player hours, #1,153 in North America, and within the top 33% of ranked servers. The server sits at #390 among trio servers.

Server information

What is the online status and reliability of Sopwith's Small Maps - Weekly (usually)?

You can find Sopwith's Small Maps - Weekly (usually) online at the moment. It reports an uptime that puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Sopwith's Small Maps - Weekly (usually)?

Rust network protocol 2634 and build 167781 on Linux is what Sopwith's Small Maps - Weekly (usually) uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Sopwith's Small Maps - Weekly (usually)?

Its NA tag shows Sopwith's Small Maps - Weekly (usually) lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.99.40:28075.

Is Sopwith's Small Maps - Weekly (usually) lag-free?

Over the last 48 hours, the average server fps was 56, and it never dropped below 5. The highest entity count was 47,537, covering buildings, deployables and all other objects. Peak memory use was 2,096 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on Sopwith's Small Maps - Weekly (usually) when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 2.

When does Sopwith's Small Maps - Weekly (usually) wipe?

With too few of Sopwith's Small Maps - Weekly (usually)'s wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Wednesday 14 October at 23:03 UTC. The present world dates from 6 days 3 hours ago. Its tags show wipes happening every week.

Join the server

What steps are needed to join Sopwith's Small Maps - Weekly (usually)?

Open the Rust console with F1, then type client.connect 66.51.99.40:28075. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts3
Group limit You can have up to 3 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly Wipes are weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.