Rust Player Count
63,105 playing now

OnlineNA66.51.99.41:28015checked 12m ago

AJ's Private Rust Server

monthly wipes moddedoxidepvepremium
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #8,468 top 38% · #1230 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 21h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 38% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 81/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 54/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 59/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average 50/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 60/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average 30/ 420

Quick answers

from the figures on this page

Rules, map and settings

What configuration does AJ's Private Rust Server use?

A gather rate is absent from the name of AJ's Private Rust Server. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. You need Rust premium to connect. VAC is on, Valve's anti-cheat.

What is the map on AJ's Private Rust Server?

A procedural map of size 4,000 is what AJ's Private Rust Server runs, generated by the game with seed 720020752. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can AJ's Private Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include AJ's Private Rust Server: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on AJ's Private Rust Server?

The game's server browser reads these tags from AJ's Private Rust Server: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): You need Rust premium to connect; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is AJ's Private Rust Server?

With 50 slots, AJ's Private Rust Server has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.

Where does AJ's Private Rust Server sit in the rankings?

For player hours in the last seven days, AJ's Private Rust Server is #8,468 overall, #1,230 in North America, and in the top 38% of all ranked servers.

Server details

What is the uptime and reliability of AJ's Private Rust Server?

Right now, AJ's Private Rust Server is up. The uptime it gives suggests it restarted about 11 hours ago. In the last 7 full days, it was up for 112 of 168 hours, which is 67% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for AJ's Private Rust Server?

Rust network protocol 2634 and build 167398 on Linux is what AJ's Private Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does AJ's Private Rust Server serve?

Its NA tag shows AJ's Private Rust Server lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 66.51.99.41:28015.

Is AJ's Private Rust Server lag-free?

Over the last 48 hours, the average server fps was 103, and it never dropped below 51. The maximum number of entities it carried was 96,809, which includes buildings, deployables and everything else. At its highest, it used 2,981 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on AJ's Private Rust Server on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 13 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does AJ's Private Rust Server wipe?

Wipes happen once a month on AJ's Private Rust Server, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 3 hours ago. A monthly wipe schedule is published in its tags.

How to join

What is the process to join AJ's Private Rust Server?

To get in, press F1 in Rust and enter client.connect 66.51.99.41:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You need Rust premium to connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,^q,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^q
Premium You need Rust premium to connect.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.