Rust Player Count
36,515 playing now

OnlineNA66.51.99.44:28015checked 12m ago

Rustmod.cc solo/duo

duo monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,613 top 48% · #1324 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 11h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 48% of all ranked servers, top 72% in NA, and #338 of the duo servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

21d 11hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
The Deli Chill | Monthly | Vanilla | US | SOLO/DUO | NO BP WIPENA · duo · monthly · 2 on average 0/ 50
[US] VisionRust - Solo Monthly VanillaNA · duo · monthly · 2 on average 2/ 120
Weathered Rust | Solo Duo - Vanilla MonthlyNA · duo · monthly · 1 on average 2/ 75
US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 144 on average 101/ 200
US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 28 on average 7/ 150
US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 16 on average 5/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Rustmod.cc solo/duo use?

The name of Rustmod.cc solo/duo does not state a gather rate. A maximum of 2 players per group (duo). The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Rustmod.cc solo/duo?

A procedural map of size 3,500 is what Rustmod.cc solo/duo runs, generated by the game with seed 575110. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Rustmod.cc solo/duo be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rustmod.cc solo/duo fits are: Duo Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Rustmod.cc solo/duo?

The game's server browser reads these tags from Rustmod.cc solo/duo: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts2 (Group limit): The maximum team size is 2; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Rustmod.cc solo/duo have?

0 of 50 slots are filled on Rustmod.cc solo/duo right now. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 11:00 UTC.

Where does Rustmod.cc solo/duo sit in the rankings?

For player hours in the last seven days, Rustmod.cc solo/duo is #10,613 overall, #1,324 in North America, and in the top 48% of all ranked servers. It is #338 among duo servers.

About the server

What is the online status and reliability of Rustmod.cc solo/duo?

You can find Rustmod.cc solo/duo online at the moment. The uptime it gives suggests it restarted about 2 days 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Rustmod.cc solo/duo?

Rust network protocol 2634 and build 167584 on Linux is what Rustmod.cc solo/duo uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Rustmod.cc solo/duo?

Its NA tag shows Rustmod.cc solo/duo lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 66.51.99.44:28015.

Is Rustmod.cc solo/duo lag-free?

In the last 48 hours, it averaged 107 server fps, with a low of 85. The highest entity count was 71,146, covering buildings, deployables and all other objects. Peak memory use was 3,356 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on Rustmod.cc solo/duo on wipe day?

Recent wipes saw an average peak of 2 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Rustmod.cc solo/duo follow?

Wipes happen once a month on Rustmod.cc solo/duo, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 13 days 14 hours. The tags show a wipe schedule set to monthly.

Join the server

What is the process to join Rustmod.cc solo/duo?

To get in, press F1 in Rust and enter client.connect 66.51.99.44:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://rustmod.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167584,ts2,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts2
Group limit The maximum team size is 2.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.