Rust Player Count
54,828 playing now

Online66.51.99.44:28055checked 11m ago

JHUSKER

solo monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #9,450 top 42%
Last wipe 23h ago monthly schedule
Next wipe 22d 19h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75100:0009:0018:0003:0012:0021:00Wiped Mon 12 Oct, 23:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608000:0009:0018:0003:0012:0021:00Wiped Mon 12 Oct, 23:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 42% of all ranked servers, and #183 of the solo servers (top 82%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

Usual gap 3.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

22d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:40 UTC23h ago – – running 0
Sun 11 Oct, 01:57 UTC2d ago 1 – 1.9 days 0
Fri 2 Oct, 23:57 UTC10d ago 1 halved by day 2 8.1 days 0
Thu 1 Oct, 00:51 UTC12d ago 1 – 2 days 0
Wed 30 Sep, 00:19 UTC13d ago 1 – 1 days 0
Thu 24 Sep, 21:42 UTC19d ago 1 halved by day 2 5.1 days 0
Mon 14 Sep, 15:49 UTC29d ago 1 halved by day 4 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · solo · monthly · 4 on average 2/ 400
404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 09.10EU · solo · monthly · 4 on average 0/ 400
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 11.10EU · solo · monthly · 4 on average 2/ 400
404 RUST SOLO | СР | ДЛЯ НОВИЧКОВ 07.10EU · solo · monthly · 3 on average 0/ 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 12.10EU · solo · monthly · 2 on average 1/ 400
404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 08.10EU · solo · monthly · 2 on average 0/ 400

Quick answers

from the figures on this page

Rules, map and settings

What configuration does JHUSKER use?

A gather rate is absent from the name of JHUSKER. Solo play only: teams are not permitted. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on JHUSKER?

The game generates a procedural map of size 3,750 with seed 106543025 for JHUSKER. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can JHUSKER be found in Rust Player Count lists and filters?

The Rust Player Count lists that JHUSKER fits are: Solo-only Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What information do the tags on JHUSKER convey?

The game's server browser reads these tags from JHUSKER: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts1 (Group limit): You can have up to 1 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does JHUSKER have?

Right now, 0 players are on JHUSKER, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.

What position does JHUSKER hold among Rust servers?

JHUSKER is in the top 42% of all ranked servers with a rank of #9,450 for player hours over the past seven days. The server sits at #183 among solo servers.

About the server

What is the uptime and reliability of JHUSKER?

JHUSKER is currently online. It reports an uptime that puts the last restart at roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for JHUSKER?

Rust network protocol 2634 and build 167584 on Linux is what JHUSKER uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of JHUSKER?

There is no region published by JHUSKER. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 66.51.99.44:28055.

Is JHUSKER lag-free?

In the last 48 hours, it averaged 57 server fps, with a low of 13. The maximum number of entities it carried was 101,410, which includes buildings, deployables and everything else. Peak memory use was 3,859 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on JHUSKER when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 2.

What wipe pattern does JHUSKER follow?

Monthly force wipes are the sole wipes on JHUSKER. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 23 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

How can I connect to JHUSKER?

To get in, press F1 in Rust and enter client.connect 66.51.99.44:28055. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167584,ts1,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts1
Group limit You can have up to 1 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.