Rust Player Count
34,349 playing now

Online66.51.99.49:28018checked 12m ago

Randum Rust Test Server

moddedcarbon
Players now 0/ 12 0% full
7-day average 0 peak 1
Rank #15,285 top 68%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:47 UTC3d ago 1 – running 0
Thu 1 Oct, 23:27 UTC FW12d ago 1 halved by day 1 9.1 days 0
Sun 27 Sep, 15:34 UTC16d ago 1 halved by day 1 4.3 days 0
Mon 21 Sep, 00:04 UTC23d ago 1 halved by day 1 6.6 days 0
Thu 17 Sep, 21:49 UTC26d ago 2 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 0/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Randum Rust Test Server use?

A gather rate is absent from the name of Randum Rust Test Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Randum Rust Test Server?

A procedural map of size 4,500 is what Randum Rust Test Server runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Server tags

Where can Randum Rust Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Randum Rust Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on Randum Rust Test Server?

The game's server browser reads these tags from Randum Rust Test Server: gmrust (Game mode): The usual Rust survival experience; mp12 (Max players): 12 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Randum Rust Test Server?

0 of 12 slots are filled on Randum Rust Test Server right now. The seven-day average is 0 players, with a peak of 1.

Where does Randum Rust Test Server sit in the rankings?

For player hours in the last seven days, Randum Rust Test Server ranks #15,285 and is in the top 68% of all ranked servers.

Server details

What is the online status and reliability of Randum Rust Test Server?

Randum Rust Test Server is currently online. The uptime it gives suggests it restarted about 3 days ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Randum Rust Test Server?

On Linux, Randum Rust Test Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Randum Rust Test Server?

A region is not published by Randum Rust Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 66.51.99.49:28018.

How well does Randum Rust Test Server perform?

In the last 48 hours, it averaged 29 server fps, with a low of 11. Up to 131,141 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,880 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on Randum Rust Test Server on wipe day?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

How often does Randum Rust Test Server wipe?

With irregular wipe times on Randum Rust Test Server, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 3 days 2 hours ago.

How to join

What is the process to join Randum Rust Test Server?

To get in, press F1 in Rust and enter client.connect 66.51.99.49:28018. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp12
Max players 12 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.