Rust Player Count
36,375 playing now

Offline66.51.99.4:28035checked 10d ago

A Rust Server

vanillamoddedoxide
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,989 top 71%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.7 days between real wipes
On rhythm 38% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:02 UTC10d ago 1 – running 1
Thu 1 Oct, 22:18 UTC FW12d ago 1 – 1.9 days 0
Wed 30 Sep, 17:50 UTC13d ago 1 – 1.2 days 0
Tue 29 Sep, 19:32 UTC14d ago 1 – 0.9 days 0
Sun 27 Sep, 19:35 UTC16d ago 1 held half 2 days 1
Sat 26 Sep, 01:16 UTC18d ago 1 – 1.8 days 0
Fri 25 Sep, 13:25 UTC18d ago 2 – 0.5 days 0
Wed 23 Sep, 22:21 UTC20d ago 2 – 1.6 days 0
Mon 21 Sep, 18:30 UTC22d ago 2 held half 2.2 days 1
Mon 21 Sep, 03:32 UTC23d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 66/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 43/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 14/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for A Rust Server?

A gather rate is absent from the name of A Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on A Rust Server?

A procedural map of size 3,000 is what A Rust Server runs, generated by the game with seed 1. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmvanilla (Game mode): Survival in its vanilla form; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166655 (Build): Build number: 166655; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does A Rust Server have?

The server A Rust Server is offline at present, with its last appearance 10 days 6 hours ago.

Where does A Rust Server sit in the rankings?

A Rust Server is in the top 71% of all ranked servers with a rank of #15,989 for player hours over the past seven days.

Server information

What is the online status and reliability of A Rust Server?

Last seen 10 days 6 hours ago, A Rust Server is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for A Rust Server?

Linux hosts A Rust Server, which runs Rust network protocol 2634 and build 166655. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does A Rust Server serve?

No region is published by A Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 66.51.99.4:28035.

Wipe schedule

What happens on A Rust Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does A Rust Server wipe?

No next wipe can be predicted for A Rust Server, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 10 days 11 hours ago.

How to join

What steps are needed to join A Rust Server?

Open the Rust console with F1, then type client.connect 66.51.99.4:28035. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166655
Build Build number: 166655.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.