Rust Player Count
48,805 playing now

OnlineNA66.51.99.59:28060checked 8m ago

Rust-A-Nut

duo weekly wipes moddedoxidepremium
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,947 top 72% · #1542 in NA
Last wipe 5d ago weekly schedule
Next wipe 1d 18h Fri 16 Oct, 05:05 UTC

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA, and #380 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 05:05 UTC, in 1d 18h. Every Friday at 05:05 UTC · low confidence

Usual gap 7 days between real wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

1d 18hFri 16 Oct, 05:05 UTC
8d 18hFri 23 Oct, 05:05 UTC
15d 18hFri 30 Oct, 05:05 UTC
22d 8hThu 5 Nov, 19:00 UTC FW
22d 18hFri 6 Nov, 05:05 UTC
29d 18hFri 13 Nov, 05:05 UTC
36d 18hFri 20 Nov, 05:05 UTC
43d 18hFri 27 Nov, 05:05 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:05 UTC5d ago 0 – running 0
Fri 2 Oct, 05:06 UTC12d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 88 on average 4/ 100
RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 53 on average 80/ 100
US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 5 on average 1/ 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average 2/ 100
Outlaw Ridge | Solo / Duo | 50% Upkeep | Map Wipe Thursdays NA · duo · weekly · 2 on average 3/ 50
US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average 3/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Rust-A-Nut?

The name of Rust-A-Nut does not state a gather rate. No more than 2 players in a group (duo). The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. This server is limited to those with Rust premium. Anti-cheat VAC from Valve is on.

Which map is running on Rust-A-Nut?

A procedural map of size 2,500 is what Rust-A-Nut runs, generated by the game with seed 395060166. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Rust-A-Nut be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust-A-Nut fits are: Duo Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

What is the meaning of the tags on Rust-A-Nut?

These are the tags Rust-A-Nut publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts2 (Group limit): You can have up to 2 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^q (Premium): This server is limited to those with Rust premium; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Rust-A-Nut?

0 of 50 slots are filled on Rust-A-Nut right now. The average player count for the past seven days is 0.

What position does Rust-A-Nut hold among Rust servers?

In the last seven days, Rust-A-Nut is #15,947 for player hours, #1,542 in North America, and within the top 72% of ranked servers. It is #380 among duo servers.

Server details

How reliable is Rust-A-Nut, and is it online?

Right now, Rust-A-Nut is up. The uptime it gives suggests it restarted about 5 days 4 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 1 October 2026.

What Rust version is used on Rust-A-Nut?

Linux hosts Rust-A-Nut, which runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust-A-Nut serve?

In North America, Rust-A-Nut lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.59:28060.

Is Rust-A-Nut lag-free?

The server ran at an average of 59 fps over the last 48 hours, never falling below 25. The maximum number of entities it carried was 29,229, which includes buildings, deployables and everything else. At its highest, it used 2,078 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on Rust-A-Nut during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.

What wipe pattern does Rust-A-Nut follow?

A every Friday at 05:05 UTC wipe schedule is used by Rust-A-Nut. Friday 16 October at 05:05 UTC is when the next wipe is due. It has been running its current world for 5 days 5 hours. According to its tags, wipes are scheduled weekly.

Connect to the server

What is the process to join Rust-A-Nut?

To get in, press F1 in Rust and enter client.connect 66.51.99.59:28060. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. This server is limited to those with Rust premium.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167231,^q,ts2,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts2
Group limit You can have up to 2 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^q
Premium This server is limited to those with Rust premium.
^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.