Rust Player Count
70,913 playing now

OnlineNA66.51.99.62:28000checked 8m ago

Pine Hosting - Slydrs World

biweekly wipes oxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,698 top 48% · #1323 in NA
Last wipe 9d ago biweekly schedule
Next wipe 4d 8h Mon 19 Oct, 22:28 UTC

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 48% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 22:28 UTC, in 4d 8h. Its biweekly schedule tag · low confidence

Usual gap 3 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 75% else halves by day 1

Coming wipes

4d 8hMon 19 Oct, 22:28 UTC
18d 8hMon 2 Nov, 22:28 UTC
21d 5hThu 5 Nov, 19:00 UTC FW
32d 8hMon 16 Nov, 22:28 UTC

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:28 UTC9d ago 1 – running 1
Thu 1 Oct, 19:06 UTC FW13d ago 1 held half 4.1 days 1
Tue 29 Sep, 17:36 UTC15d ago 3 halved by day 1 2.1 days 1
Fri 25 Sep, 17:21 UTC19d ago 1 held half 4 days 1
Mon 21 Sep, 02:01 UTC24d ago 1 held half 4.6 days 1
Sun 20 Sep, 01:36 UTC25d ago 1 – 1 days 0
Sat 19 Sep, 01:06 UTC26d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 62 on average 36/ 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 31 on average 17/ 200
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 29 on average 15/ 200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 26 on average 10/ 100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 16 on average 13/ 200
Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 10 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern Pine Hosting - Slydrs World?

The name of Pine Hosting - Slydrs World does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Pine Hosting - Slydrs World?

The game generates a procedural map of size 3,000 with seed 1 for Pine Hosting - Slydrs World. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Pine Hosting - Slydrs World be found in Rust Player Count lists and filters?

These Rust Player Count lists include Pine Hosting - Slydrs World: Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on Pine Hosting - Slydrs World?

For the game's server browser, Pine Hosting - Slydrs World publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Pine Hosting - Slydrs World?

0 of 50 slots are filled on Pine Hosting - Slydrs World right now. With a peak of 1, the average over seven days is 0 players.

Where does Pine Hosting - Slydrs World sit in the rankings?

Pine Hosting - Slydrs World ranks #10,698 for player hours over the past seven days, #1,323 in North America, and is in the top 48% of all ranked servers.

About the server

How reliable is Pine Hosting - Slydrs World, and is it online?

Right now, Pine Hosting - Slydrs World is up. The uptime it gives suggests it restarted about 9 days 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Pine Hosting - Slydrs World?

Linux hosts Pine Hosting - Slydrs World, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Pine Hosting - Slydrs World?

Its NA tag shows Pine Hosting - Slydrs World lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.62:28000.

What is the performance like on Pine Hosting - Slydrs World?

In the last 48 hours, it averaged 59 server fps, with a low of 35. Up to 47,506 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,831 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on Pine Hosting - Slydrs World during a wipe?

Recent wipes saw an average peak of 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 75% of recent wipes. Otherwise, it dropped below half by day 1.

How often does Pine Hosting - Slydrs World wipe?

With too few of Pine Hosting - Slydrs World's wipes on record to verify the schedule, the tag guides the prediction. On Monday 19 October at 22:28 UTC the next wipe is expected. The world in play was created 9 days 15 hours ago. A biweekly wipe schedule appears in its tags.

Join the server

What steps are needed to join Pine Hosting - Slydrs World?

To get in, press F1 in Rust and enter client.connect 66.51.99.62:28000. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.