Rust Player Count
37,984 playing now

OnlineEU66.51.99.62:28010checked 14m ago

RETARDRETARDRETARD

monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,990 top 50% · #2228 in EU
Last wipe 2d ago monthly schedule
Next wipe 21d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 50% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence

Usual gap 8.6 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

21d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Mon 12 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:24 UTC2d ago 1 – running 0
Sat 3 Oct, 22:33 UTC11d ago 1 halved by day 1 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 16/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average 7/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average 70/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 59 on average 112/ 1000

Quick answers

from the figures on this page

Settings and map

What are the server rules for RETARDRETARDRETARD?

A gather rate is absent from the name of RETARDRETARDRETARD. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is off, Valve's anti-cheat.

Which map is running on RETARDRETARDRETARD?

The game generates a procedural map of size 2,000 with seed 1 for RETARDRETARDRETARD. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can RETARDRETARDRETARD be found in Rust Player Count lists and filters?

The Rust Player Count lists that RETARDRETARDRETARD fits are: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What is the meaning of the tags on RETARDRETARDRETARD?

The game's server browser reads these tags from RETARDRETARDRETARD: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on RETARDRETARDRETARD?

0 of 50 slots are filled on RETARDRETARDRETARD right now. With a peak of 1, the average over seven days is 0 players.

Where does RETARDRETARDRETARD sit in the rankings?

In the last seven days, RETARDRETARDRETARD is #10,990 for player hours, #2,228 in Europe, and within the top 50% of ranked servers.

Server information

How reliable is RETARDRETARDRETARD, and is it online?

RETARDRETARDRETARD is currently online. Based on the uptime it reports, the last restart was about 2 days 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 1 October 2026.

What Rust version is used on RETARDRETARDRETARD?

On Linux, RETARDRETARDRETARD runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does RETARDRETARDRETARD serve?

Its EU tag shows RETARDRETARDRETARD lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.62:28010.

What is the performance like on RETARDRETARDRETARD?

In the last 48 hours, it averaged 60 server fps, with a low of 60. The maximum number of entities it carried was 14,206, which includes buildings, deployables and everything else. At its highest, it used 1,204 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on RETARDRETARDRETARD when a wipe occurs?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.

What wipe pattern does RETARDRETARDRETARD follow?

The only wipes for RETARDRETARDRETARD are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 2 days 19 hours ago. A monthly wipe schedule is published in its tags.

Join the server

How can I connect to RETARDRETARDRETARD?

Joining is done by opening the console (F1) and running client.connect 66.51.99.62:28010. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.