Rust Player Count
80,403 playing now

OnlineNA66.51.99.62:28040checked 8m ago

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #4,998 top 22% · #880 in NA
Last wipe 7d ago monthly schedule
Next wipe 22d 3h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 22% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

Usual gap 5.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

22d 3hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC7d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW12d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 55/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 41/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 37/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 31/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 23/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 16/ 420

Quick answers

from the figures on this page

Settings and map

What configuration does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING use?

No gather rate appears in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. A maximum of 20 players per group. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map of size 4,096 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags, lists and filters

Where can CHILLZONE - PVE | NO KILLING/STEALING/RAIDING be found in Rust Player Count lists and filters?

The Rust Player Count lists that CHILLZONE - PVE | NO KILLING/STEALING/RAIDING fits are: Best Rust roleplay servers, Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING convey?

These are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts20 (Group limit): Teams are capped at 20 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Right now, 0 players are on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 1 players at 16:00 UTC.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit in the rankings?

For player hours in the last seven days, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is #4,998 overall, #880 in North America, and in the top 22% of all ranked servers.

Server details

What is the uptime and reliability of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Right now, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is up. It reports an uptime that puts the last restart at roughly 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 1 October 2026 is when Rust Player Count first saw it.

What is the Rust version for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Rust network protocol 2634 and build 167781 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

With its NA tag, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.51.99.62:28040.

How well does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING perform?

The server ran at an average of 20 fps over the last 48 hours, never falling below 5. The maximum number of entities it carried was 71,618, which includes buildings, deployables and everything else. At its highest, it used 2,829 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on wipe day?

Recent wipes saw an average peak of 2 players. 6 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?

Monthly force wipes are the sole wipes on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 7 days 19 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

How can I connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Open the Rust console with F1, then type client.connect 66.51.99.62:28040. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/esCaNaG6kf is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts20
Group limit Teams are capped at 20 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.