Rust Player Count
33,649 playing now

OnlineNA66.51.99.63:28075checked 10m ago

Fun in the Sun (PVE)

monthly wipes oxidepve
Players now 0/ 50 0% full
7-day average 3 peak 12
Rank #1,939 top 9% · #319 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Wipe-day peak 12 players, last three wipes

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW12d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average 44/ 200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average 20/ 200
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 21 on average 8/ 50
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average 17/ 100
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 19 on average 10/ 100
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 14 on average 4/ 150

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Fun in the Sun (PVE) use?

The name of Fun in the Sun (PVE) does not state a gather rate. Group size is limited to 20 players. The server runs pve, no player-versus-player fighting. It appears in the Community section of the server browser as a community server. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Fun in the Sun (PVE)?

Fun in the Sun (PVE) runs a procedural map of size 4,000 with seed 897176852, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Fun in the Sun (PVE) be found in Rust Player Count lists and filters?

The Rust Player Count lists that Fun in the Sun (PVE) fits are: Best Rust PvE servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Fun in the Sun (PVE)?

These are the tags Fun in the Sun (PVE) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts20 (Group limit): You can have up to 20 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does Fun in the Sun (PVE) have?

With 50 slots, Fun in the Sun (PVE) has 0 players at the moment. The seven-day average is 3 players, with a peak of 12. The busiest time in the last 48 hours was 19:00 UTC, with an average of 11 players.

What position does Fun in the Sun (PVE) hold among Rust servers?

In the last seven days, Fun in the Sun (PVE) is #1,939 for player hours, #319 in North America, and within the top 9% of ranked servers.

Server information

What is the uptime and reliability of Fun in the Sun (PVE)?

Right now, Fun in the Sun (PVE) is up. Based on the uptime it reports, the last restart was about 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 1 October 2026.

What is the Rust version for Fun in the Sun (PVE)?

On Linux, Fun in the Sun (PVE) runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Fun in the Sun (PVE)?

With its NA tag, Fun in the Sun (PVE) lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.51.99.63:28075.

Is Fun in the Sun (PVE) lag-free?

The server ran at an average of 52 fps over the last 48 hours, never falling below 7. The maximum number of entities it carried was 127,456, which includes buildings, deployables and everything else. Peak memory use was 4,048 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on Fun in the Sun (PVE) on wipe day?

Recent wipes saw an average peak of 12 players. The latest wipe saw its biggest crowd 46 hours in.

How often does Fun in the Sun (PVE) wipe?

The only wipes for Fun in the Sun (PVE) are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 11 hours ago. The tags show a wipe schedule set to monthly.

Join the server

How can I connect to Fun in the Sun (PVE)?

Joining is done by opening the console (F1) and running client.connect 66.51.99.63:28075. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/rkFSsyuEGd.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts20,^o

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts20
Group limit You can have up to 20 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.