Rust Player Count
32,797 playing now

OnlineNA66.51.99.66:28015checked 10m ago

True Survivor 10x Pve/Pvp

10x quad monthly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,907 top 72% · #1544 in NA
Last wipe 12d ago monthly schedule
Next wipe 21d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence

Usual gap 13.3 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 7

Coming wipes

21d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:10 UTC12d ago 0 – running 0
Sat 19 Sep, 00:17 UTC26d ago 3 halved by day 7 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 40 on average 33/ 140
TIRust Chill Quad PVENA · quad · monthly · 1 on average 1/ 200
Purrgatory PVE|NO RAID|NO KILL|NO DECAYNA · quad · monthly · 1 on average 2/ 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average 1/ 100
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 9 on average 12/ 50
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average 2/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern True Survivor 10x Pve/Pvp?

By name, True Survivor 10x Pve/Pvp runs at 10x gather. No more than 4 players in a group (quad). pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on True Survivor 10x Pve/Pvp?

A procedural map of size 6,000 is what True Survivor 10x Pve/Pvp runs, generated by the game with seed 345897. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can True Survivor 10x Pve/Pvp be found in Rust Player Count lists and filters?

The Rust Player Count lists that True Survivor 10x Pve/Pvp fits are: 10x Rust servers, Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

What information do the tags on True Survivor 10x Pve/Pvp convey?

The game's server browser reads these tags from True Survivor 10x Pve/Pvp: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on True Survivor 10x Pve/Pvp?

Right now, 0 players are on True Survivor 10x Pve/Pvp, which has 100 slots. The average player count for the past seven days is 0.

Where does True Survivor 10x Pve/Pvp sit in the rankings?

In the last seven days, True Survivor 10x Pve/Pvp is #15,907 for player hours, #1,544 in North America, and within the top 72% of ranked servers. It is #632 among quad servers.

Server information

How reliable is True Survivor 10x Pve/Pvp, and is it online?

Right now, True Survivor 10x Pve/Pvp is up. It reports an uptime that puts the last restart at roughly 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for True Survivor 10x Pve/Pvp?

On Linux, True Survivor 10x Pve/Pvp runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does True Survivor 10x Pve/Pvp serve?

Its NA tag shows True Survivor 10x Pve/Pvp lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.51.99.66:28015.

Is True Survivor 10x Pve/Pvp lag-free?

Over the last 48 hours, the average server fps was 37, and it never dropped below 5. The maximum number of entities it carried was 203,950, which includes buildings, deployables and everything else. Peak memory use was 4,774 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on True Survivor 10x Pve/Pvp on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 7.

How often does True Survivor 10x Pve/Pvp wipe?

Monthly force wipes are the sole wipes on True Survivor 10x Pve/Pvp. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 20 hours ago. Its tags declare wipes on a monthly schedule.

How to join

How can I connect to True Survivor 10x Pve/Pvp?

Open the Rust console with F1, then type client.connect 66.51.99.66:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.