Rust Player Count
49,001 playing now

OnlineNA66.51.99.66:28055checked 9m ago

US | Ducks PVE Modded Server

monthly wipes vanillamoddedoxidepve
Players now 0/ 25 0% full
7-day average 0 peak 1
Rank #14,362 top 64% · #1458 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 64% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 82/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 58/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 83/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 49 on average 57/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 70/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 41/ 420

Quick answers

from the figures on this page

Rules, map and settings

What configuration does US | Ducks PVE Modded Server use?

A gather rate is absent from the name of US | Ducks PVE Modded Server. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What is the map on US | Ducks PVE Modded Server?

A procedural map of size 4,500 is what US | Ducks PVE Modded Server runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags and filters

Where can US | Ducks PVE Modded Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that US | Ducks PVE Modded Server fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on US | Ducks PVE Modded Server?

For the game's server browser, US | Ducks PVE Modded Server publishes: gmrust (Game mode): Survival as standard in Rust; mp25 (Max players): Capacity: 25 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on US | Ducks PVE Modded Server?

With 25 slots, US | Ducks PVE Modded Server has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 11:00 UTC.

How does US | Ducks PVE Modded Server compare in server rankings?

In the last seven days, US | Ducks PVE Modded Server is #14,362 for player hours, #1,458 in North America, and within the top 64% of ranked servers.

Server details

What is the online status and reliability of US | Ducks PVE Modded Server?

You can find US | Ducks PVE Modded Server online at the moment. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on US | Ducks PVE Modded Server?

Rust network protocol 2634 and build 167781 on Linux is what US | Ducks PVE Modded Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does US | Ducks PVE Modded Server serve?

With its NA tag, US | Ducks PVE Modded Server lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.66:28055.

Is US | Ducks PVE Modded Server lag-free?

The server ran at an average of 98 fps over the last 48 hours, never falling below 78. Up to 112,556 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,163 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on US | Ducks PVE Modded Server on wipe day?

Recent wipes saw an average peak of 3 players. 5 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does US | Ducks PVE Modded Server wipe?

The only wipes for US | Ducks PVE Modded Server are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 6 hours. The tags show a wipe schedule set to monthly.

How to join

How can I connect to US | Ducks PVE Modded Server?

Joining is done by opening the console (F1) and running client.connect 66.51.99.66:28055. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/7sctTtNb8N.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp25
Max players Capacity: 25 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.