Rust Player Count
40,075 playing now

OnlineNA66.51.99.69:28060checked 11m ago

2X- Dingo Rust - Weekly-Quads

2x quad weekly wipes vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #7,960 top 36% · #1193 in NA
Last wipe 5d ago weekly schedule
Next wipe 1d 15h Thu 15 Oct, 18:12 UTC

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 36% of all ranked servers, top 64% in NA, and #449 of the quad servers (top 54%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:12 UTC, in 1d 15h. Its weekly schedule tag · low confidence

Usual gap 7 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

1d 15hThu 15 Oct, 18:12 UTC
8d 15hThu 22 Oct, 18:12 UTC
15d 15hThu 29 Oct, 18:12 UTC
22d 15hThu 5 Nov, 19:00 UTC FW
29d 15hThu 12 Nov, 18:12 UTC
36d 15hThu 19 Nov, 18:12 UTC
43d 15hThu 26 Nov, 18:12 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:12 UTC5d ago 2 – running 0
Thu 1 Oct, 18:13 UTC FW12d ago 2 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average 127/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average 3/ 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 3 on average 2/ 200
Helix 2x Weekly Solo/Duo/Trio/Quad|No BP wipes|Noob FriendlyNA · quad · 2x · weekly · 1 on average 0/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 270 on average 300/ 350
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 198 on average 70/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does 2X- Dingo Rust - Weekly-Quads use?

2X- Dingo Rust - Weekly-Quads sets its gather rate to 2x, as its name states. A maximum of 4 players per group (quad). survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

Which map is running on 2X- Dingo Rust - Weekly-Quads?

A procedural map of size 4,050 is what 2X- Dingo Rust - Weekly-Quads runs, generated by the game with seed 702336301. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can 2X- Dingo Rust - Weekly-Quads be found in Rust Player Count lists and filters?

The Rust Player Count lists that 2X- Dingo Rust - Weekly-Quads fits are: Rust servers with a 2x gather rate, Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you interpret the tags on 2X- Dingo Rust - Weekly-Quads?

These are the tags 2X- Dingo Rust - Weekly-Quads publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is 2X- Dingo Rust - Weekly-Quads?

Right now, 0 players are on 2X- Dingo Rust - Weekly-Quads, which has 100 slots. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 05:00 UTC.

How does 2X- Dingo Rust - Weekly-Quads compare in server rankings?

In the last seven days, 2X- Dingo Rust - Weekly-Quads is #7,960 for player hours, #1,193 in North America, and within the top 36% of ranked servers. It is #449 among quad servers.

About the server

What is the online status and reliability of 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads is currently online. It reports an uptime that puts the last restart at roughly 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 1 October 2026.

What is the Rust version for 2X- Dingo Rust - Weekly-Quads?

On Linux, 2X- Dingo Rust - Weekly-Quads runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of 2X- Dingo Rust - Weekly-Quads?

With its NA tag, 2X- Dingo Rust - Weekly-Quads lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 66.51.99.69:28060.

How well does 2X- Dingo Rust - Weekly-Quads perform?

The server ran at an average of 58 fps over the last 48 hours, never falling below 37. The highest entity count was 96,659, covering buildings, deployables and all other objects. At its highest, it used 3,216 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on 2X- Dingo Rust - Weekly-Quads when a wipe occurs?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 22 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 3.

When does 2X- Dingo Rust - Weekly-Quads wipe?

The schedule cannot be confirmed from the few 2X- Dingo Rust - Weekly-Quads wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Thursday 15 October at 18:12 UTC. It has been running its current world for 5 days 8 hours. Its tags show wipes happening every week.

How to join

What is the process to join 2X- Dingo Rust - Weekly-Quads?

To get in, press F1 in Rust and enter client.connect 66.51.99.69:28060. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167781,ts4,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players 100 slots are available.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.