Rust Player Count
85,743 playing now

OnlineNA66.51.99.69:28065checked 11m ago

[US] Chronic Condition

monthly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,903 top 72% · #1537 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 0h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 0hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:40 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average 38/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average 12/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 2/ 1000
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 5/ 50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average 4/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average 1/ 50

Quick answers

from the figures on this page

Rules and settings

What configuration does [US] Chronic Condition use?

The name of [US] Chronic Condition does not state a gather rate. The group limit is 16 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What map is used on [US] Chronic Condition?

[US] Chronic Condition runs a procedural map of size 4,250 with seed 1564901445, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can [US] Chronic Condition be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] Chronic Condition: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on [US] Chronic Condition?

For the game's server browser, [US] Chronic Condition publishes: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts16 (Group limit): The maximum team size is 16; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [US] Chronic Condition?

Right now, 0 players are on [US] Chronic Condition, which has 50 slots. The average player count for the past seven days is 0.

How does [US] Chronic Condition compare in server rankings?

For player hours in the last seven days, [US] Chronic Condition is #15,903 overall, #1,537 in North America, and in the top 72% of all ranked servers.

Server details

What is the uptime and reliability of [US] Chronic Condition?

Right now, [US] Chronic Condition is up. It reports an uptime that puts the last restart at roughly 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 1 October 2026.

What is the Rust version for [US] Chronic Condition?

Rust network protocol 2634 and build 167781 on Linux is what [US] Chronic Condition uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [US] Chronic Condition?

In North America, [US] Chronic Condition lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.69:28065.

How well does [US] Chronic Condition perform?

Over the last 48 hours, the average server fps was 51, and it never dropped below 5. The highest entity count was 110,160, covering buildings, deployables and all other objects. At its highest, it used 3,337 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on [US] Chronic Condition when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does [US] Chronic Condition wipe?

Wipes happen once a month on [US] Chronic Condition, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 8 hours. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join [US] Chronic Condition?

Joining is done by opening the console (F1) and running client.connect 66.51.99.69:28065. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167781,ts16,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players The server has 50 slots.
ts16
Group limit The maximum team size is 16.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.