Rust Player Count
52,276 playing now

OnlineNA66.51.99.77:28035checked 11m ago

AD-R

solo weekly wipes moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #5,954 top 27% · #989 in NA
Last wipe 23h ago weekly schedule
Next wipe 5d 23h Mon 19 Oct, 23:36 UTC

Players

AveragePeakWipe
00.511.5200:0009:0018:0004:0013:0022:00Wiped Mon 12 Oct, 23:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608000:0009:0018:0004:0013:0022:00Wiped Mon 12 Oct, 23:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 27% of all ranked servers, top 53% in NA, and #157 of the solo servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 23:36 UTC, in 5d 23h. Its weekly schedule tag · low confidence

Usual gap 2.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

5d 23hMon 19 Oct, 23:36 UTC
12d 23hMon 26 Oct, 23:36 UTC
19d 23hMon 2 Nov, 23:36 UTC
22d 19hThu 5 Nov, 19:00 UTC FW
26d 23hMon 9 Nov, 23:36 UTC
33d 23hMon 16 Nov, 23:36 UTC
40d 23hMon 23 Nov, 23:36 UTC

The first 48 hours of its last wipes

Sun 11 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:36 UTC1d ago – – running 0
Sun 11 Oct, 20:32 UTC2d ago 2 – 1.1 days 1
Wed 7 Oct, 02:09 UTC6d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - US SoloNA · solo · weekly · 102 on average 44/ 100
RustForNoobs.com | SOLO ONLY | Weekly | USNA · solo · weekly · 20 on average 10/ 100
RustForNoobs.com | Mondays | SOLO ONLY | USNA · solo · weekly · 12 on average 50/ 100
WARBANDITS.GG 2X SOLO ONLY|Loot+|X2 JUST WIPEDNA · solo · 2x · weekly · 43 on average 127/ 150
The Working Class | 2X | Solo Only | Raid Hours | Wiped 10/8 |NA · solo · 2x · weekly · 7 on average 2/ 20
US Vex.gg 2x Solo Only | 50% Upkeep | JUST WIPED | Max 1 | x2NA · solo · 2x · weekly · 6 on average 6/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does AD-R use?

The name of AD-R does not state a gather rate. No teams are allowed; it is solo only. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on AD-R?

AD-R runs a procedural map of size 3,000 with seed 436589391, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can AD-R be found in Rust Player Count lists and filters?

The Rust Player Count lists that AD-R fits are: Solo-only Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What information do the tags on AD-R convey?

The game's server browser reads these tags from AD-R: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts1 (Group limit): Teams are capped at 1 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on AD-R?

With 50 slots, AD-R has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 1 players.

Where does AD-R sit in the rankings?

In the last seven days, AD-R is #5,954 for player hours, #989 in North America, and within the top 27% of ranked servers. The server sits at #157 among solo servers.

Server details

What is the uptime and reliability of AD-R?

Right now, AD-R is up. It reports an uptime that puts the last restart at roughly 21 hours ago. It was up 100% of the time over the last 5 full days, 120 of 120 hours. Its first appearance in Rust Player Count was on 7 October 2026.

What is the Rust version for AD-R?

Rust network protocol 2634 and build 167584 on Linux is what AD-R uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of AD-R?

Its NA tag shows AD-R lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 66.51.99.77:28035.

Is AD-R lag-free?

The server ran at an average of 60 fps over the last 48 hours, never falling below 55. Up to 66,825 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,269 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on AD-R when a wipe occurs?

Recent wipes saw an average peak of 2 players. 20 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does AD-R follow?

With too few of AD-R's wipes on record to verify the schedule, the tag guides the prediction. On Monday 19 October at 23:36 UTC the next wipe is expected. The world in play was created 23 hours ago. According to its tags, wipes are scheduled weekly.

How to join

How can I connect to AD-R?

To get in, press F1 in Rust and enter client.connect 66.51.99.77:28035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167584,ts1

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts1
Group limit Teams are capped at 1 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly Wipes are weekly.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.