OnlineNA66.51.99.78:28030checked 9m ago
USP SYCA PVE US
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:49 UTC10d ago | 0 | – | running | 0 |
| Fri 2 Oct, 01:55 UTC11d ago | 0 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern USP SYCA PVE US?
No gather rate appears in the name of USP SYCA PVE US. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on USP SYCA PVE US?
A procedural map of size 4,500 is what USP SYCA PVE US runs, generated by the game with seed 722508191. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can USP SYCA PVE US be found in Rust Player Count lists and filters?
The Rust Player Count lists that USP SYCA PVE US fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on USP SYCA PVE US?
The game's server browser reads these tags from USP SYCA PVE US: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on USP SYCA PVE US?
With 50 slots, USP SYCA PVE US has 0 players at the moment. The seven-day average is 0 players, with a peak of 3. In the past 48 hours, the peak activity occurred at 00:00 UTC, averaging 3 players.
How does USP SYCA PVE US compare in server rankings?
USP SYCA PVE US ranks #4,983 for player hours over the past seven days, #875 in North America, and is in the top 22% of all ranked servers.
Server details
How reliable is USP SYCA PVE US, and is it online?
Right now, USP SYCA PVE US is up. The uptime it gives suggests it restarted about 5 days 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 1 October 2026.
What Rust version is used on USP SYCA PVE US?
Rust network protocol 2634 and build 167058 on Linux is what USP SYCA PVE US uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does USP SYCA PVE US serve?
With its NA tag, USP SYCA PVE US lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.51.99.78:28030.
Is USP SYCA PVE US lag-free?
Over the last 48 hours, the average server fps was 58, and it never dropped below 17. The maximum number of entities it carried was 123,547, which includes buildings, deployables and everything else. Peak memory use was 4,597 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What changes on USP SYCA PVE US on wipe day?
Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does USP SYCA PVE US wipe?
The only wipes for USP SYCA PVE US are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 10 days 15 hours ago. A monthly wipe schedule is published in its tags.
Connect to the server
What steps are needed to join USP SYCA PVE US?
To get in, press F1 in Rust and enter client.connect 66.51.99.78:28030. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
