Rust Player Count
33,689 playing now

OnlineNA66.51.99.87:28060checked 8m ago

Junky's War -Map Wipe-10/08- Biweekly

quad biweekly wipes softcore
Players now 2/ 50 4% full
7-day average 3 peak 13
Rank #1,909 top 9% · #313 in NA
Last wipe 5d ago biweekly schedule
Next wipe 8d 12h Thu 22 Oct, 19:01 UTC

Players

AveragePeak
0246807:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 17% in NA, and #111 of the quad servers (top 14%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 19:01 UTC, in 8d 12h. Every other Thursday at 19:01 UTC · medium confidence

Usual gap 14 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 15 players, last three wipes
Crowd held 33% else halves by day 5

Coming wipes

8d 12hThu 22 Oct, 19:01 UTC
22d 12hThu 5 Nov, 19:00 UTC FW
36d 12hThu 19 Nov, 19:01 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:01 UTC5d ago 11 – running 0
Thu 1 Oct, 18:54 UTC FW12d ago 18 halved by day 4 7 days 0
Thu 24 Sep, 19:01 UTC19d ago 16 held half 7 days 2
Thu 17 Sep, 18:32 UTC26d ago 13 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average 4/ 100
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 35 on average 8/ 100
Rustnilla | Bi-Weekly | Team Max 4 | 50% Upkeep | Noob FriendlyNA · quad · biweekly · 2 on average 1/ 50
[US] Facepunch Softcore 1NA · quad · monthly · 94 on average 50/ 300
[US] Facepunch Softcore 2NA · quad · monthly · 74 on average 45/ 300
LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average 25/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Junky's War -Map Wipe-10/08- Biweekly?

A gather rate is absent from the name of Junky's War -Map Wipe-10/08- Biweekly. A maximum of 4 players per group (quad). The server runs softcore, A less harsh mode by Facepunch: you keep part of your loot. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on Junky's War -Map Wipe-10/08- Biweekly?

Junky's War -Map Wipe-10/08- Biweekly runs a procedural map of size 4,000 with seed 1014, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Junky's War -Map Wipe-10/08- Biweekly be found in Rust Player Count lists and filters?

These Rust Player Count lists include Junky's War -Map Wipe-10/08- Biweekly: Best Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

What is the meaning of the tags on Junky's War -Map Wipe-10/08- Biweekly?

For the game's server browser, Junky's War -Map Wipe-10/08- Biweekly publishes: gmsoftcore (Game mode): Softcore rules, which are more forgiving; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): Every two weeks, a wipe takes place; ^s (Softcore): A gentler ruleset from Facepunch: you retain part of your inventory when you die; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does Junky's War -Map Wipe-10/08- Biweekly have?

With 50 slots, Junky's War -Map Wipe-10/08- Biweekly has 2 players at the moment. With a peak of 13, the average over seven days is 3 players. In the past 48 hours, the peak activity occurred at 01:00 UTC, averaging 8 players.

What position does Junky's War -Map Wipe-10/08- Biweekly hold among Rust servers?

In the last seven days, Junky's War -Map Wipe-10/08- Biweekly is #1,909 for player hours, #313 in North America, and within the top 9% of ranked servers. It is #111 among quad servers.

About the server

What is the uptime and reliability of Junky's War -Map Wipe-10/08- Biweekly?

Right now, Junky's War -Map Wipe-10/08- Biweekly is up. Based on the uptime it reports, the last restart was about 42 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Junky's War -Map Wipe-10/08- Biweekly?

On Linux, Junky's War -Map Wipe-10/08- Biweekly runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does Junky's War -Map Wipe-10/08- Biweekly serve?

Its NA tag shows Junky's War -Map Wipe-10/08- Biweekly lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.51.99.87:28060.

What is the performance like on Junky's War -Map Wipe-10/08- Biweekly?

Over the last 48 hours, the average server fps was 59, and it never dropped below 52. The highest entity count was 104,060, covering buildings, deployables and all other objects. Peak memory use was 3,289 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on Junky's War -Map Wipe-10/08- Biweekly when a wipe occurs?

Recent wipes saw an average peak of 15 players. 28 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 33% of recent wipes. Otherwise, it dropped below half by day 5.

How often does Junky's War -Map Wipe-10/08- Biweekly wipe?

The wipe cycle for Junky's War -Map Wipe-10/08- Biweekly is every other Thursday at 19:01 UTC. On Thursday 22 October at 19:01 UTC the next wipe is expected. The world in play was created 5 days 11 hours ago. Every two weeks is the wipe interval published in its tags.

Connect to the server

What steps are needed to join Junky's War -Map Wipe-10/08- Biweekly?

Joining is done by opening the console (F1) and running client.connect 66.51.99.87:28060. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/cNUTyW7qWx.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^s,NA,gmsoftcore,cs167584,ts4

Game

gmsoftcore
Game mode Softcore rules, which are more forgiving.
mp50
Max players The server has 50 slots.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^s
Softcore A gentler ruleset from Facepunch: you retain part of your inventory when you die.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.