Offline66.68.241.220:28015checked 3d ago
Rust Defensive Telemetry Lab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Rust Defensive Telemetry Lab?
No gather rate appears in the name of Rust Defensive Telemetry Lab. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Rust Defensive Telemetry Lab?
A procedural map is what Rust Defensive Telemetry Lab runs, generated by the game.
Server tags
Where can Rust Defensive Telemetry Lab be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust Defensive Telemetry Lab: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on Rust Defensive Telemetry Lab convey?
The game's server browser reads these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is Rust Defensive Telemetry Lab?
Currently offline, Rust Defensive Telemetry Lab was last seen 3 days 7 hours ago. The average player count for the last seven days is 1, and the highest point was 1.
How does Rust Defensive Telemetry Lab compare in server rankings?
For player hours in the last seven days, Rust Defensive Telemetry Lab ranks #11,439 and is in the top 52% of all ranked servers.
Server details
What is the uptime and reliability of Rust Defensive Telemetry Lab?
Rust Defensive Telemetry Lab is down at the moment and was last seen 3 days 7 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. Its first appearance in Rust Player Count was on 12 October 2026.
What is the Rust version for Rust Defensive Telemetry Lab?
On Windows, Rust Defensive Telemetry Lab runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
What region does Rust Defensive Telemetry Lab serve?
A region is not published by Rust Defensive Telemetry Lab. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 66.68.241.220:28015.
Wipe days
When does Rust Defensive Telemetry Lab wipe?
With so few of Rust Defensive Telemetry Lab's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 3 days 17 hours ago.
Join the server
What is the process to join Rust Defensive Telemetry Lab?
Open the Rust console with F1, then type client.connect 66.68.241.220:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.