OnlineNA66.70.179.185:28015checked 7m ago
Marratts Rust PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:26 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Marratts Rust PVE?
The name of Marratts Rust PVE does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs combat training, practice for aim and PvP, loot handed out. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on Marratts Rust PVE?
The game generates a procedural map of size 6,000 with seed 24680 for Marratts Rust PVE. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Marratts Rust PVE be found in Rust Player Count lists and filters?
The Rust Player Count lists that Marratts Rust PVE fits are: Rust aim training servers, Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on Marratts Rust PVE?
For the game's server browser, Marratts Rust PVE publishes: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^d (Combat training): Training for aim and PvP, with all items given to you; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is Marratts Rust PVE?
0 of 10 slots are filled on Marratts Rust PVE right now. For the past week, the average number of players was 0.
Where does Marratts Rust PVE sit in the rankings?
In the last seven days, Marratts Rust PVE is #15,961 for player hours, #1,543 in North America, and within the top 71% of ranked servers.
Server details
What is the uptime and reliability of Marratts Rust PVE?
Marratts Rust PVE is currently online. The uptime it gives suggests it restarted about 26 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Marratts Rust PVE?
Windows hosts Marratts Rust PVE, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Marratts Rust PVE?
In North America, Marratts Rust PVE lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 66.70.179.185:28015.
What is the performance like on Marratts Rust PVE?
Over the last 48 hours, the average server fps was 35, and it never dropped below 35. The maximum number of entities it carried was 69,019, which includes buildings, deployables and everything else. Memory usage reached up to 5,604 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What should you expect on Marratts Rust PVE during a wipe?
The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 1 hours in.
What wipe pattern does Marratts Rust PVE follow?
Wipes happen once a month on Marratts Rust PVE, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 11 days 15 hours. A monthly wipe schedule is published in its tags.
Connect to the server
What steps are needed to join Marratts Rust PVE?
Joining is done by opening the console (F1) and running client.connect 66.70.179.185:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^d
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.