Rust Player Count
41,860 playing now

Offline67.210.111.244:28015checked 20h ago

Slow-Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,929 top 72%
Last wipe 18d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123402:0007:0013:0018:0000:0005:00

Hourly average and peak, UTC.

Server performance

02040608002:0007:0013:0018:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 161/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 106/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 478/ 525
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 108/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 111/ 150

Quick answers

from the figures on this page

Settings and map

What are the server rules for Slow-Server?

No gather rate appears in the name of Slow-Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Which map is running on Slow-Server?

A procedural map of size 5,000 is what Slow-Server runs, generated by the game with seed 89985625. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Slow-Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Slow-Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Slow-Server convey?

These are the tags Slow-Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Slow-Server?

Currently offline, Slow-Server was last seen 20 hours ago. The average player count for the past seven days is 0.

What position does Slow-Server hold among Rust servers?

Over the last seven days, Slow-Server is #15,929 for player hours, placing it in the top 72% of ranked servers.

Server information

What is the uptime and reliability of Slow-Server?

Slow-Server is down at the moment and was last seen 20 hours ago. It reports an uptime that puts the last restart at roughly 17 days 23 hours ago. It was up 89% of the time over the last 7 full days, 150 of 168 hours. Rust Player Count recorded it for the first time on 26 September 2026.

What is the Rust version for Slow-Server?

Windows hosts Slow-Server, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Slow-Server?

There is no region published by Slow-Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 67.210.111.244:28015.

How well does Slow-Server perform?

In the last 48 hours, it averaged 55 server fps, with a low of 40. The highest entity count was 137,622, covering buildings, deployables and all other objects. Peak memory use was 7,320 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What wipe pattern does Slow-Server follow?

With so few of Slow-Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 18 days 20 hours.

How to join

How can I connect to Slow-Server?

Open the Rust console with F1, then type client.connect 67.210.111.244:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.