Online67.210.97.252:27044checked 11m ago
Ironwood Refuge PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:46 UTC7d ago | 5 | – | running | 0 |
| Tue 6 Oct, 13:09 UTC7d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Ironwood Refuge PVE?
A gather rate is absent from the name of Ironwood Refuge PVE. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on Ironwood Refuge PVE?
A procedural map of size 4,500 is what Ironwood Refuge PVE runs, generated by the game with seed 188624991. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can Ironwood Refuge PVE be found in Rust Player Count lists and filters?
The Rust Player Count lists that Ironwood Refuge PVE fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Ironwood Refuge PVE?
For the game's server browser, Ironwood Refuge PVE publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does Ironwood Refuge PVE have?
0 of 50 slots are filled on Ironwood Refuge PVE right now. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours was 1 players at 04:00 UTC.
How does Ironwood Refuge PVE compare in server rankings?
Over the last seven days, Ironwood Refuge PVE is #4,362 for player hours, placing it in the top 20% of ranked servers.
Server information
What is the uptime and reliability of Ironwood Refuge PVE?
You can find Ironwood Refuge PVE online at the moment. It reports an uptime that puts the last restart at roughly 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 6 October 2026.
What is the Rust version for Ironwood Refuge PVE?
Rust network protocol 2634 and build 167584 on Linux is what Ironwood Refuge PVE uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Ironwood Refuge PVE?
A region is not published by Ironwood Refuge PVE. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 67.210.97.252:27044.
What is the performance like on Ironwood Refuge PVE?
The server ran at an average of 62 fps over the last 48 hours, never falling below 40. The highest entity count was 109,824, covering buildings, deployables and all other objects. Peak memory use was 3,738 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What should you expect on Ironwood Refuge PVE during a wipe?
Across its recent wipes, the busiest times averaged 5 players. 8 hours after the wipe, the crowd on the latest wipe was at its highest.
When does Ironwood Refuge PVE wipe?
The rhythm of wipes on Ironwood Refuge PVE cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 7 days 11 hours.
How to join
What is the process to join Ironwood Refuge PVE?
Joining is done by opening the console (F1) and running client.connect 67.210.97.252:27044. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.