Rust Player Count
36,847 playing now

Online67.222.128.82:7077checked 13m ago

SurvivalLand

moddedoxide
Players now 0/ 12 0% full
7-day average 0 peak 4
Rank #7,140 top 32%
Last wipe 7h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123423:0000:0002:0003:0005:0006:00Wiped Tue 13 Oct, 23:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040023:0000:0002:0003:0005:0006:00Wiped Tue 13 Oct, 23:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 3.9 days between real wipes
On rhythm 14% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 25% else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:44 UTC7h ago – – running 0
Thu 1 Oct, 21:49 UTC FW12d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC16d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC21d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC28d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC28d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC29d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC30d ago 5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 65/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 47/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 16/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern SurvivalLand?

A gather rate is absent from the name of SurvivalLand. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on SurvivalLand?

The game generates a procedural map of size 3,000 with seed 952176915 for SurvivalLand. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can SurvivalLand be found in Rust Player Count lists and filters?

The Rust Player Count lists that SurvivalLand fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on SurvivalLand convey?

For the game's server browser, SurvivalLand publishes: gmrust (Game mode): Survival as standard in Rust; mp12 (Max players): Capacity: 12 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does SurvivalLand have?

With 12 slots, SurvivalLand has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 4. The highest average in the last 48 hours was 4 players at 03:00 UTC.

How does SurvivalLand compare in server rankings?

SurvivalLand is in the top 32% of all ranked servers with a rank of #7,140 for player hours over the past seven days.

Server information

How reliable is SurvivalLand, and is it online?

You can find SurvivalLand online at the moment. The uptime it gives suggests it restarted about 6 hours ago. It was up 61% of the time over the last 7 full days, 102 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on SurvivalLand?

On Linux, SurvivalLand runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does SurvivalLand serve?

A region is not published by SurvivalLand. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 67.222.128.82:7077.

How well does SurvivalLand perform?

The server ran at an average of 225 fps over the last 48 hours, never falling below 202. The maximum number of entities it carried was 53,138, which includes buildings, deployables and everything else. Memory usage reached up to 2,237 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on SurvivalLand on wipe day?

Recent wipes saw an average peak of 4 players. The latest wipe saw its biggest crowd 7 hours in. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. If not, the crowd went below half by day 2.

How often does SurvivalLand wipe?

No next wipe can be predicted for SurvivalLand, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 7 hours.

Connect to the server

What steps are needed to join SurvivalLand?

Open the Rust console with F1, then type client.connect 67.222.128.82:7077. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp12
Max players Capacity: 12 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.