Rust Player Count
41,860 playing now

Offline67.222.135.80:7002checked 6d ago

AlphaDelta

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,929 top 72%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:06 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 161/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 106/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 478/ 525
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 108/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 111/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does AlphaDelta use?

A gather rate is absent from the name of AlphaDelta. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on AlphaDelta?

A procedural map of size 3,000 is what AlphaDelta runs, generated by the game with seed 89134. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can AlphaDelta be found in Rust Player Count lists and filters?

The Rust Player Count lists that AlphaDelta fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on AlphaDelta?

These are the tags AlphaDelta publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): It runs on game build 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does AlphaDelta have?

AlphaDelta is offline at the moment; the last time it was seen was 6 days 21 hours ago. The average player count for the past seven days is 0.

Where does AlphaDelta sit in the rankings?

Over the last seven days, AlphaDelta is #15,929 for player hours, placing it in the top 72% of ranked servers.

Server information

What is the uptime and reliability of AlphaDelta?

Currently offline, AlphaDelta was last seen 6 days 21 hours ago. For the last 7 full days, it was online for 5 of 168 hours, a 3% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on AlphaDelta?

Rust network protocol 2634 and build 167058 on Linux is what AlphaDelta uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of AlphaDelta?

A region is not published by AlphaDelta. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 67.222.135.80:7002.

Wipe schedule

What changes on AlphaDelta on wipe day?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does AlphaDelta wipe?

The rhythm of wipes on AlphaDelta cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 6 days 23 hours.

Join the server

How can I connect to AlphaDelta?

Open the Rust console with F1, then type client.connect 67.222.135.80:7002. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build It runs on game build 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.