Rust Player Count
71,017 playing now

Offline68.103.106.192:28015checked 6d ago

Test Server

moddedoxide
Players now 0/ 200 0% full
7-day average 0 peak –
Rank #15,901 top 72%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.3 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:17 UTC6d ago 0 – running 0
Tue 29 Sep, 22:20 UTC14d ago 2 halved by day 1 8 days 1
Mon 28 Sep, 12:20 UTC16d ago 1 – 1.4 days 0
Fri 25 Sep, 09:34 UTC19d ago 0 – 3.1 days 0
Thu 24 Sep, 11:12 UTC20d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 102/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 126/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 43/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Test Server?

No gather rate appears in the name of Test Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Test Server?

A procedural map, generated by the game, runs on Test Server.

Server tags

Where can Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Test Server convey?

These are the tags Test Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp200 (Max players): 200 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): It runs on game build 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Test Server?

Test Server is offline at the moment; the last time it was seen was 6 days 20 hours ago. The average player count for the past seven days is 0.

How does Test Server compare in server rankings?

Test Server is in the top 72% of all ranked servers with a rank of #15,901 for player hours over the past seven days.

Server details

What is the uptime and reliability of Test Server?

Last seen 6 days 20 hours ago, Test Server is offline right now. It was up 1% of the time over the last 7 full days, 2 of 168 hours. Rust Player Count recorded it for the first time on 22 September 2026.

What is the Rust version for Test Server?

Rust network protocol 2634 and build 167058 on Windows is what Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Test Server?

A region is not published by Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 68.103.106.192:28015.

Wipe information

What should you expect on Test Server during a wipe?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.

When does Test Server wipe?

With irregular wipe times on Test Server, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 6 days 22 hours.

Connect to the server

How can I connect to Test Server?

Open the Rust console with F1, then type client.connect 68.103.106.192:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp200
Max players 200 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build It runs on game build 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.