Rust Player Count
39,843 playing now

OnlineNA68.104.25.247:28015checked 11m ago

Old and Rusty, But Whole

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 1 peak 5
Rank #4,349 top 20% · #771 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0014:0020:0001:0002:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0014:0020:0001:0002:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

21d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW13d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 33/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 25/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 34/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average 55/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 20/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 9/ 420

Quick answers

from the figures on this page

Settings and map

What are the server rules for Old and Rusty, But Whole?

A gather rate is absent from the name of Old and Rusty, But Whole. The group limit is the game's default of 8 players. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on Old and Rusty, But Whole?

Old and Rusty, But Whole runs a procedural map of size 5,000 with seed 716877454, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Old and Rusty, But Whole be found in Rust Player Count lists and filters?

These Rust Player Count lists include Old and Rusty, But Whole: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Old and Rusty, But Whole?

The game's server browser reads these tags from Old and Rusty, But Whole: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Old and Rusty, But Whole have?

0 of 50 slots are filled on Old and Rusty, But Whole right now. The average player count for the last seven days is 1, and the highest point was 5. The busiest time in the last 48 hours was 04:00 UTC, with an average of 2 players.

Where does Old and Rusty, But Whole sit in the rankings?

For player hours in the last seven days, Old and Rusty, But Whole is #4,349 overall, #771 in North America, and in the top 20% of all ranked servers.

Server information

How reliable is Old and Rusty, But Whole, and is it online?

Right now, Old and Rusty, But Whole is up. Based on the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, it was online for 150 of 168 hours, a 89% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Old and Rusty, But Whole?

On Windows, Old and Rusty, But Whole runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Old and Rusty, But Whole?

With its NA tag, Old and Rusty, But Whole lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 68.104.25.247:28015.

What is the performance like on Old and Rusty, But Whole?

Over the last 48 hours, the average server fps was 126, and it never dropped below 44. The maximum number of entities it carried was 145,571, which includes buildings, deployables and everything else. Peak memory use was 3,783 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on Old and Rusty, But Whole during a wipe?

Recent wipes saw an average peak of 6 players. 35 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Old and Rusty, But Whole wipe?

The only wipes for Old and Rusty, But Whole are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 14 hours ago. A monthly wipe schedule is published in its tags.

How to join

How can I connect to Old and Rusty, But Whole?

Joining is done by opening the console (F1) and running client.connect 68.104.25.247:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.