Rust Player Count
32,736 playing now

Online69.10.49.122:28015checked 11m ago

RL moved to 69.169.102.194:28095

monthly wipes moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,900 top 72%
Last wipe 13d ago monthly schedule
Next wipe 21d 13h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

21d 13hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average 0/ 50
[RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average 1/ 200
Rust up Northgroups of 6 · monthly · 1 on average 0/ 50
Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average 0/ 75
Rustafied.com - US Low PopNA · groups of 6 · monthly · 104 on average 113/ 150
Rustoria.co - EU Low PopEU · groups of 6 · monthly · 95 on average 26/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does RL moved to 69.169.102.194:28095 use?

The name of RL moved to 69.169.102.194:28095 does not state a gather rate. Group size is limited to 6 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on RL moved to 69.169.102.194:28095?

A procedural map of size 3,650 is what RL moved to 69.169.102.194:28095 runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags, lists and filters

Who manages RL moved to 69.169.102.194:28095?

The same operator likely runs RL moved to 69.169.102.194:28095 and 1 other server we track, as they all publish a rustylabourers.com hostname.

Where can RL moved to 69.169.102.194:28095 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RL moved to 69.169.102.194:28095: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on RL moved to 69.169.102.194:28095?

The game's server browser reads these tags from RL moved to 69.169.102.194:28095: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts6 (Group limit): The maximum team size is 6; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is RL moved to 69.169.102.194:28095?

Right now, 0 players are on RL moved to 69.169.102.194:28095, which has 100 slots. For the past week, the average number of players was 0.

Where does RL moved to 69.169.102.194:28095 sit in the rankings?

For player hours in the last seven days, RL moved to 69.169.102.194:28095 ranks #15,900 and is in the top 72% of all ranked servers.

About the server

How reliable is RL moved to 69.169.102.194:28095, and is it online?

You can find RL moved to 69.169.102.194:28095 online at the moment. The uptime it gives suggests it restarted about 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RL moved to 69.169.102.194:28095?

Linux hosts RL moved to 69.169.102.194:28095, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does RL moved to 69.169.102.194:28095 serve?

There is no region published by RL moved to 69.169.102.194:28095. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 69.10.49.122:28015.

How well does RL moved to 69.169.102.194:28095 perform?

The server ran at an average of 226 fps over the last 48 hours, never falling below 201. The maximum number of entities it carried was 77,230, which includes buildings, deployables and everything else. Peak memory use was 3,255 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on RL moved to 69.169.102.194:28095 during a wipe?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does RL moved to 69.169.102.194:28095 follow?

Monthly force wipes are the sole wipes on RL moved to 69.169.102.194:28095. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 5 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

How can I connect to RL moved to 69.169.102.194:28095?

Joining is done by opening the console (F1) and running client.connect 69.10.49.122:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts6

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts6
Group limit The maximum team size is 6.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.