Rust Player Count
44,632 playing now

Online69.142.98.34:28215checked 11m ago

MICRO_SKIN_PREVIEW

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 2
Rank #7,445 top 33%
Last wipe 12d ago no schedule published
Next wipe 22d 9h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 94/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 97/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 30/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern MICRO_SKIN_PREVIEW?

The name of MICRO_SKIN_PREVIEW does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on MICRO_SKIN_PREVIEW?

A procedural map is what MICRO_SKIN_PREVIEW runs, generated by the game.

Tags and filters

Where can MICRO_SKIN_PREVIEW be found in Rust Player Count lists and filters?

The Rust Player Count lists that MICRO_SKIN_PREVIEW fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on MICRO_SKIN_PREVIEW?

The game's server browser reads these tags from MICRO_SKIN_PREVIEW: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is MICRO_SKIN_PREVIEW?

0 of 10 slots are filled on MICRO_SKIN_PREVIEW right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.

Where does MICRO_SKIN_PREVIEW sit in the rankings?

MICRO_SKIN_PREVIEW is in the top 33% of all ranked servers with a rank of #7,445 for player hours over the past seven days.

Server information

What is the uptime and reliability of MICRO_SKIN_PREVIEW?

You can find MICRO_SKIN_PREVIEW online at the moment. In the last 7 full days, it was up for 166 of 168 hours, which is 99% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on MICRO_SKIN_PREVIEW?

Windows hosts MICRO_SKIN_PREVIEW, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of MICRO_SKIN_PREVIEW?

There is no region published by MICRO_SKIN_PREVIEW. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 69.142.98.34:28215.

Wipe days

What changes on MICRO_SKIN_PREVIEW on wipe day?

Across its recent wipes, the busiest times averaged 2 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does MICRO_SKIN_PREVIEW wipe?

Monthly force wipes are the sole wipes on MICRO_SKIN_PREVIEW. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 15 hours ago.

Connect to the server

How can I connect to MICRO_SKIN_PREVIEW?

Open the Rust console with F1, then type client.connect 69.142.98.34:28215. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.