Rust Player Count
45,909 playing now

Offline69.250.66.224:28015checked 4d ago

Local Dev Server

Players now 0/ 10 0% full
7-day average 1 peak 1
Rank #7,543 top 34%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average 385/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average 222/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 177/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 215/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 195/ 225

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Local Dev Server?

No gather rate appears in the name of Local Dev Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

What map is used on Local Dev Server?

A procedural map, generated by the game, runs on Local Dev Server.

Tags and filters

Where can Local Dev Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Dev Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Local Dev Server?

These are the tags Local Dev Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166655 (Build): Build number: 166655; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Local Dev Server?

Local Dev Server is offline at the moment; the last time it was seen was 4 days 6 hours ago. With a peak of 1, the average over seven days is 1 players.

What position does Local Dev Server hold among Rust servers?

Local Dev Server is in the top 34% of all ranked servers with a rank of #7,543 for player hours over the past seven days.

Server information

What is the uptime and reliability of Local Dev Server?

Local Dev Server is down at the moment and was last seen 4 days 6 hours ago. For the last 7 full days, it was online for 17 of 168 hours, a 10% uptime. 21 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Local Dev Server?

Windows hosts Local Dev Server, which runs Rust network protocol 2634 and build 166655. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Local Dev Server?

A region is not published by Local Dev Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 69.250.66.224:28015.

Wipe information

What should you expect on Local Dev Server during a wipe?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Local Dev Server follow?

Too few wipes are recorded for Local Dev Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 15 hours ago.

How to join

How can I connect to Local Dev Server?

Joining is done by opening the console (F1) and running client.connect 69.250.66.224:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166655
Build Build number: 166655.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.