Rust Player Count
38,465 playing now

Offline70.34.213.45:28015checked 27d ago

Local Unity 6 Test

Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,485 no region published
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average 275/ 250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 158/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average 212/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 157/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 23/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average 121/ 150

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Local Unity 6 Test?

No gather rate appears in the name of Local Unity 6 Test. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.

What is the map on Local Unity 6 Test?

A procedural map, generated by the game, runs on Local Unity 6 Test.

Tags and filters

Where can Local Unity 6 Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Unity 6 Test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Local Unity 6 Test?

The game's server browser reads these tags from Local Unity 6 Test: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Local Unity 6 Test?

Currently offline, Local Unity 6 Test was last seen 27 days ago.

Where does Local Unity 6 Test sit in the rankings?

For player hours in the last seven days, Local Unity 6 Test ranks #15,485 and is in the top – of all ranked servers.

Server information

How reliable is Local Unity 6 Test, and is it online?

Last seen 27 days ago, Local Unity 6 Test is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 17 September 2026.

What is the Rust version for Local Unity 6 Test?

Rust network protocol 2633 and build 163794 on Windows is what Local Unity 6 Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Local Unity 6 Test?

No region is published by Local Unity 6 Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 70.34.213.45:28015.

Wipe days

When does Local Unity 6 Test wipe?

Too few wipes are recorded for Local Unity 6 Test to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 27 days 5 hours ago.

Join the server

How can I connect to Local Unity 6 Test?

To get in, press F1 in Rust and enter client.connect 70.34.213.45:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.